X4: Foundations
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Chillmatica

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Chillmatica

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12 comments

  1. epicproffi
    epicproffi
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    Hello, is it possible to make it compatible with the mod "Recycle Ships and Stations" otherwise it doesn’t allow the dialogue line for sale to appear.
  2. Eucharion
    Eucharion
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    I wish so much that a more skilled coder as you are would write a not cheaty jump mod. I've tried several ways, nothing works and if works it gives tons of errors. After days of scripts for nothing, I give up.
    Just a jump for XL ships that have to cross a gate (not accelerators) and have a max range of say 2-3 gates...please :)

    p.s. the other jump mods here in the nexus are bugged too, they give lot of errors as my mod does and burden the engine even if working, resulting in somethin like -70% *_*
  3. FrenzyGr
    FrenzyGr
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    Can something similar be made to allow AI pilots to jump to/close to the player?
  4. Elium08
    Elium08
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    Wish the AI did it too... Seeing a chad Xenon I come and destroy your station and warp away as you hammer it would add a nice terror factor. Can you make a version of it so that every L and XL ships can have a chance to warp away? You can add condition that if engines are destroyed they can't jump like in X rebirth which had a jump module.
    1. Chillmatica
      Chillmatica
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      Hm, that's an idea. I haven't played any of the series prior to X4. As long as there's some way to stop an AI ship from jumping and destroying the engines sounds reasonable. I still imagine if I did this the next request is going to be to add an option menu to disable it :D I might just do both.
    2. Souhna
      Souhna
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      its not , because in vanilla games xenons are op already there is 1 or 2 K already enough to kill a whole sector. a jump out of range would be ok, so it still can be chansed yes. but on a random point somewhere in the same secotr mostly out of radar range is just to op
  5. zibafu
    zibafu
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    what exactly does it look like in the comm menu as I am not seeing an option to enable this for my oddyseus
    1. Chillmatica
      Chillmatica
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      • 14 kudos
      I added screenshots to the mod page.
  6. SolarMachariusLord
    SolarMachariusLord
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    Thanks for the upload.
    Is it possible to activate this logic for AI (non player faction owned) ships?
    1. Chillmatica
      Chillmatica
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      • 14 kudos
      Yes, it's technically possible. I can imagine people getting ticked off if they are fighting AI and the ship they were fighting jumps away though so probably not a good idea.
  7. JupiterKasparov
    JupiterKasparov
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    • 3 kudos
    Sorry for the off-topic comment, but I see these images at all of your mods...
    I'm just curious: where exactly do you get these elderly people for your mod images? Own work? AI generated? Secretly sourced?
    Because these look very good. If it's a publicly available AI generator for example, it would be good to know it...
    1. Chillmatica
      Chillmatica
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      • 14 kudos
      Bing AI image generator