This page was last updated on 12 August 2023, 6:05PM
Changelogs
Version 1.9
Implement mine defense and mutual missile defense. Normally ships only defend themselves against missile launched at them. Now everyone will. Teamwork!
Version 1.8
Add support for small and extra large ship turrets being added by other mods
Version 1.7
New menu option to auto set turrets. Fixed disabling pot shot mode to take effect immediately.
Version 1.6
Language translation added French,Russian,German,Spanish,Chinese
Version 1.5
Added additional logic to prioritize (but not guaranteed) fire on closest targets when each turret has a choice
Version 1.4
Implement option menu for Attack Capitals turrets to fire at fighters if no other valid targets. Default is disabled.
Version 1.3
Fixed an issue where turrets in missile defense mode would not initiate firing if not already engaged with a target
Version 1.2
Improved large turrets vs station turrets
Version 1.1
-Setting any missile turret to Attack capitals will now disable fighter potshot mode for all large turrets, as funny as it is to fire torpedos at fighters -Tweak to missile selection. VRO missiles too fast...