X4: Foundations
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Wardy

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rawardy

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5 comments

  1. Eucharion
    Eucharion
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    Good work. Hope more people adress these compatibility things instead of asking me to do it ;-) I won't change sector's positions in xrsge Evolution, it is completed so everything should work in future too. Also I did not introduce new ships nor factions (increased, revamped vanilla factions less used ones, revamped pirates etc) so compatibility should be guaranted.
    1. HerronTkr
      HerronTkr
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      Gilt das auch für das neue XRSGE Seven?
    2. Eucharion
      Eucharion
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      • 11 kudos
      Nope, Seven has a different galaxy layout, another patch is required
  2. HerronTkr
    HerronTkr
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    Has there been any attempt to contact the two mod authors? The quick'n'dirty patch will certainly not solve the actual problem, but only cure it. There remains also the question open, up to which of the versions this patch is needed (Current XRSGE-E 6.05)? Or is it already obsolete?
    But anyway, many thanks for this patch!
    ===
    Wurde mal versucht mit den beiden Mod-Authoren Kontakt aufzunehmen? Der Quick'n'dirty-Patch wird das eigentliche Problem ja sicher nicht lösen, sondern nur heilen. Da bleibt auch die Frage offen, bis zu welcher der Versionen dieser Patch benötigt wird (Aktuelle XRSGE-E 6.05)? Oder ist es schon obsolet?
    Aber dennoch, vielen Dank für diesen Patch!
    1. rawardy
      rawardy
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      I don't know what you mean by "solving" the problem verses "curing it"? The overlapping sector is moved so it doesn't overlap when both the mods are enabled. I'm not sure why I have to contact the mod authors to do this? It's not their responsibility to make their mods compatible with another authors mods, so I have done that with this patch.

      XRSGE_Evolution Version (Current XRSGE-E 6.05). First line of the description..