How about a bribe to have a chance at getting claytronics, spaceweed (or any other ware from that station) at a quarter of the price for a limited (5 minutes) amount of time?
Would make smuggling a viable and profitable trade then. Of course only 1 try per certain amount of time in order to not recoup on your bribe costs simply by trying X times till target says 'yes'.
Anyone having trouble with this mod in the latest build of X4? I have it enabled and the game runs fine, but I don't get any options for bribes when speaking to a Manager.
That's great, thanks for sorting it so fast! I think there's a similar bug with the Recycle Stations and Ships. No dialogue options. I need to contact the modder about that too. Cheers!
Hey, me again... The bribe for scandata conversation option is there now and as far as I know it looks like it works, although I haven't had the money available to test it out yet. Unfortunately now one of the options from "kuertee's NPC Reactions" isn't available. Namely the 1,000,000cr bank loan from managers. The random missions from other NPCs in the world from that mod are working however.
It seems like the conflict might have always been that your mod and kuertee's mod are trying to use that same slot in the conversation options when talking to the manager. i.e. one or the other uses that "slot" in the conversation, rather than each one getting it's own option. Do you utilise the "Extended Conversation Menu" in your mod? My understanding is this extends the conversation menu to an indefinite amount of branches. I'm not a mod maker of course, so please excuse my ignorance if I'm wrong about that.
If this is too much to bother with I understand. Of the two mods, yours is going to be the most useful. But in the early game, that 1,000,000 bank loan did get me out of a tight spot on my previous game.
This looks as an interesting mod, thanks. I don't like cheaty mods (this one is not) but there are some repetitive boring parts in the game, as station's scanning or also shooting civilians for rep, which definetly need some parallel solution that is not a cheat.
You definitely don't get all stations "scanned" with it. It's more optional and should give a little more options. In addition, you can also use your stocks of rare inventory for something other than just a mere sale :D - even if it's just to bribe a sleazy factory manager.
10 comments
Would make smuggling a viable and profitable trade then. Of course only 1 try per certain amount of time in order to not recoup on your bribe costs simply by trying X times till target says 'yes'.
Cheers!
It seems like the conflict might have always been that your mod and kuertee's mod are trying to use that same slot in the conversation options when talking to the manager. i.e. one or the other uses that "slot" in the conversation, rather than each one getting it's own option. Do you utilise the "Extended Conversation Menu" in your mod? My understanding is this extends the conversation menu to an indefinite amount of branches. I'm not a mod maker of course, so please excuse my ignorance if I'm wrong about that.
If this is too much to bother with I understand. Of the two mods, yours is going to be the most useful. But in the early game, that 1,000,000 bank loan did get me out of a tight spot on my previous game.
Thanks for your time. Cheers!
Definitely going to try it, thanks for sharing.