Hey! Sorry for posting the REM overhaul without asking, not familiar with Nexus and jumped the gun. I will not reupload unless you're okay with it.
I essentially changed the tags for the components in ship_ter_s_fighter_lc4_01.xml and balanced the macro according to REM's values. I'm not too familiar with coding as I wasn't able to make this a patch and so it will conflict with the original version.
Thanks for the mod! loved it past couple Expansions However I am noticing in the current version, while Running VRO (with the VRO Patch for it) Hardpoint S2 and S3 have nothing that can be assigned to it (buying from Terran Wharf) it also says under Equipment Compativility for S2 and S3, they are Missile, as opposed to High-Energy
Hate to be offtopic about that mod here, but it is related tot he ship and I had the same problem and diagnosed the fix. S2 and S3 are given Standard and Missile designations but not listed as "terronly" like the high power mounts. Because it's a terran ship, it can now neither mount terran weapons or non-terran weapons, and thus the mounts don't show any legal equipment options.
Go into the VRO patch's ship_ter_s_fighter_lc4_01.xml in notepad or another text editor, and add "terronly" to the weapon tags, such that they look something like
<replace sel="/components/component/connections/connection[@name='con_weapon_01']/@tags"> weapon small platformcollision standard missile symmetry symmetry_right symmetry_2 terronly</replace>
You can add highpower as a tag too if you want, to differentiate it from the Gladius. Everything should work fine. Cheers.
7.00 hasnt changed that much. Mostly some jobs for Argons and Xenon because of the new ship models and new ships. The named ships can be used as before with 6.00 or 6.20 :-)
Figter version with 2x engines and 4x SL mounts would be very nice. Its best looking out of terran fighters, but too cumbersome to be used as personal ship as it only has single engine
Thanks for the quick update for 6.0. I'm a bit surprised you managed to get that out so quick. Haven't had the chance to use this ship yet, but looking forward to it.
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I essentially changed the tags for the components in ship_ter_s_fighter_lc4_01.xml and balanced the macro according to REM's values. I'm not too familiar with coding as I wasn't able to make this a patch and so it will conflict with the original version.
However I am noticing in the current version, while Running VRO (with the VRO Patch for it) Hardpoint S2 and S3 have nothing that can be assigned to it (buying from Terran Wharf)
it also says under Equipment Compativility for S2 and S3, they are Missile, as opposed to High-Energy
Go into the VRO patch's ship_ter_s_fighter_lc4_01.xml in notepad or another text editor, and add "terronly" to the weapon tags, such that they look something like
<replace sel="/components/component/connections/connection[@name='con_weapon_01']/@tags"> weapon small platformcollision standard missile symmetry symmetry_right symmetry_2 terronly</replace>
You can add highpower as a tag too if you want, to differentiate it from the Gladius. Everything should work fine. Cheers.
The named ships can be used as before with 6.00 or 6.20 :-)
Hey, I noticed that inside this mod, there contains quite a bit of data from your mod Xenon Fleet Overhaul. Cheers!What do you exactly mean? I checked the content of the archives and i cant see any other stuff except Tsurugi stuff O:-)