The mod contains language mod files, and the faction mod file.
📄 factions.xml: Colour values in this file affect icon and map border colours of factions. There are no changes in this file, but it exposes relevant things and is included if you want to tinker around with faction colours by yourself.
📄 0001-lXXX.xml: These are language files and affect the text colour. Each one is dedicated to a language. To change the text colour, you need to edit the relevant language file, and use ARGB hex colours. To help with side-by-side editing, factions are ordered in the same way with "factions.xml".
add following line in your factions.xml: <replace sel="/factions/faction[@id='kaori']/color"><color r="255" g="185" b="102" /></replace> <!-- default: <color r="255" g="185" b="102" /> -->
add following line in your 0001-lXXX.xml: <replace sel="/language/page[@id='20203']/t[@id='3603']/text()">\033#ffffba66#QUE</replace>
8 comments
📄 factions.xml: Colour values in this file affect icon and map border colours of factions. There are no changes in this file, but it exposes relevant things and is included if you want to tinker around with faction colours by yourself.
📄 0001-lXXX.xml: These are language files and affect the text colour. Each one is dedicated to a language. To change the text colour, you need to edit the relevant language file, and use ARGB hex colours. To help with side-by-side editing, factions are ordered in the same way with "factions.xml".
add following line in your factions.xml:
<replace sel="/factions/faction[@id='kaori']/color"><color r="255" g="185" b="102" /></replace> <!-- default: <color r="255" g="185" b="102" /> -->
add following line in your 0001-lXXX.xml:
<replace sel="/language/page[@id='20203']/t[@id='3603']/text()">\033#ffffba66#QUE</replace>
Is it possible to change the text color in the list for the player from green to something else?
edit: It seems there are two BOR entries, I forgot one of them. Added both this time! Sorry for the inconvenience.