Wurm Unlimited
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Sindusk

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jschantz420

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About this mod

Enables the ability to take the soul of a slain creature and use it to feed an Eternal Reservoir.

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Mirrors
Soul-Stealing-Mod

Created by: Sindusk

New System - Soulstealing
  - You now have a choice between butcher/bury and soulstealing defeated creatures.
  - Soulstealing works by using a sacrificial knife on a corpse and selecting "Soulsteal" - this will perform an action much like butchering.
  - After the soulsteal, the corpse is removed completely, meaning no need to bury. Butchered corpses cannot have their souls stolen.
  - If successful, the soulsteal will give you the soul of the creature. This is a lightweight object that can be stored relatively conveniently.
  - This makes soulstealing an "on-the-go" alternative to butchering. Stealing souls does not create high-weight objects out of corpses to lug around, as well as cleaning the corpse in a single action.
  - Your ability to obtain a soul, as well as the quality of the soul, is based on your Stealing skill and the combat rating of the creature. Higher combat rating creatures will have souls more easily stolen.

New Item: Eternal Reservoir
- The eternal reservoir is created using the Pottery skill. Start with a star diamond and pile of dirt, then add the following resources:
1. 99 dirt
2. 200 pottery bricks
3. 50 peat
4. 50 zinc lump
5. 50 chaos crystals
6. 20 hearts
7. 5 sapphires, rubies, emeralds, opals, and diamonds

- Once created, you can activate souls and feed them to the device. There is currently an action to give you a rough idea of how much "soul power" the device has.
- When fueled, the eternal reservoir automatically feeds nearby branded carnivores. This means you will not need to place meat underneath the creatures, and instead just feed the device souls.
- Furthermore, the device will also use the souls to keep nearby forges and ovens lit.
- The range of the device is QL/10 in each direction. For reference, that means a 50QL eternal reservoir will go 5 tiles in each direction from the tile it's on, ending up being an 11x11 coverage area. This gives a maximum potential coverage area of 19x19 at 90ql+.
- Souls are a "fuel" for the eternal reservoir, and get consumed when used to supply nearby creatures with food or fires with fuel. A steady stream of souls is required to keep them functional.
- Soul Strength skill assists in adding additional power to the eternal reservoir when feeding souls.
- The reservoir only functions with objects above ground if it's above ground, and only in a cave if it's in a cave. A single reservoir will not function for both underground and above ground purposes.