Wolcen: Lords of Mayhem
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Zocom zerruel

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zocomzeruell

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About this mod

Rebalncing difficulty and gameplay aspects for better entertainment from gamplay

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This mod was created based on inspiration from other mods that change difficulty and skills and other aspects of gameplay.

So here are the changes:

Difficulty:

 EASY

  Vanilla: HP 60%, Enemy DMG 60%, XP 100%, Item Drop Amount 100%, Item Drop Rarity 100%

  Rebalanced: Enemey HP 100%, Enemy DMG 50%, XP 100%, Item Drop Amount 100%, Item Drop Rarity 100%

 NORMAL

  Vanilla: HP 100%, Enemy DMG 100%, XP 100%, Item Drop Amount 100%, Item Drop Rarity 100%

  Rebalanced: Enemey HP 300%, Enemy DMG 100%, XP 200%, Item Drop Amount 200%, Item Drop Rarity 200%

Ascendant Aspacts skills:

 2 basic skills have reduced cost to small numbers to make them usefull as the common attack moves
 3 main skills are much more expensive but with greater power too

 the cooldowns, dmg multypliers and area range effects were rebalnce for alll of them.

All types of items rank Yellow and higher can have sockets, that means "hand, feet and shoulder" can have sockets now too.
 Plus the unique items can have sockets too and have always max possible amount of them based of the item type. Socket chance multyplier x2

You can now get nearly all skill upgrades for each of the active skills

 you wil get 1 skillpoint for lvls: 5,6,8,10,12,14,16,18,20,22,24,26,28,30,32,35,37,39,41,43,45,46,47,48,49,50 (total 25 SkillPoints)

And for the end the some construction building changes:

REBALANCED

"seekers_garrison_construct" Gold 10 000 PA 0 Production 500
  Reward - ENABLE Seekers Projects

"trade_assembly_construct"   Gold 200 000 PA 0 Production 5 000
  Reward - Production +100

"dark_market_construct"                 Gold 200 000 PA 0 Production 50 000
  Reward - ENABLE Dark Market Projects

"transmutation_forge_construct"   Gold 50 000 PA 0 Production 10 000
  Reward - ENABLE T. Forge Projects

"bank_construct"                              Gold 50 000 PA 0 Production 2 000
  Reward - Chest panel +1

"anankis_artifact_construct"           Gold 0 PA 2 000 Production 5 000
  Reward - Apon Token +1

"enneract_lab_construct"                 Gold 0 PA 20 000 Production 5 000
  Reward - Skill Copy +1

"siphon_chamber_construct"          Gold 0 PA 1 000 Production 10 000
  Reward - ENABLE S. Chamber Projects

"injector_seat_construct"                Gold 20 000 PA 0 Production 10 000
  Reward - ENABLE I. Seat Projects

"shipyard_construct"       Gold 100 000 PA 0 Production 10 000
          Reward - ENABLE Shipyard Projects

"wonder_1_construct"     Gold 100 000 PA 10 000 Production 10 000
  Reward - Merchant Price Decrease 50% Sell To Merchant Price Increase 50%

"wonder_2_construct"     Gold 200 000 PA 20 000 Production 20 000
  Reward - Unlock Fifth Skill Slot

"wonder_3_construct"     Gold 1 000 000 PA 1 000 000 Production 100 000
  Reward - Apokaliptic Form Aspect Max point increase +9 000

"wonder_4_construct"     Gold 5 000 000 PA 5 000 000 Production 500 000
  Reward - PST Points +50

"wonder_5_construct"     Gold 2 000 000 PA 2 000 000 Production 200 000
  Reward - Magic Find Bonus 500%

"wonder_6_construct"     Gold 1 000 000 PA 100 000 Production 10 000
          Reward - Gold Find Bonus 1000%

"expert_forge_construct"        Gold 200 000 PA 2 000 Production 20 000
  Reward - ENABLE E. Forge Projects

GOLDS

Min value is same as vanilla, Max value get 5x multiplier - you still need big magic find boost to get top numbers in 50% of your gold loot but its still much less grinding in endgame part of the game.

And thats it, if you like some changes or add something just write the comment.

oh ya i nearly forgot thx you Madonnagwen for upload Umbra 1.1.7.0 which quicly learn how to change things.