1633 comments

  1. HalkHogan
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    A new version with all fixes included and additional improvements is available. Make sure you have everything up to date!

    Also, I want to thank you for all the kind words! <3
  2. HalkHogan
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    Don't merge "Bundled Text" between "mod000HDReworkedProjectFixes" and "modHDReworkedProject".
  3. HalkHogan
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    Hello my witcher friends!

    I'm coming back after a long break from The Witcher 3, and I just want to let you know that my adventure with HDRP isn't over yet.
    Expect more information in the near future. :)
  4. Seballedo
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    Hi! I just installed this mod. 

    Are there any compatibility issues with other non graphic mods that I should be aware of? 
  5. chariotghost
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    When I attempt to extract any of the downloadable files for HDRP, I receive this message: "Error 0x8000FFFF Catastrophic Failure"  This does not happen when attempting to extract downloaded files for any other mod or game.

    Does anyone know why this might be?
    1. chariotghost
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      Nevermind, I figured it out.  If anyone has this issue, I simply had to uninstall a recent Windows update.
    2. theadalatherium
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      what was the file? i have the same issue
  6. BogsPls
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    Why does Script Merger say there are conflict with files from mod00000HDReworkedProject and modHDReworkedProject2? Why are there 5 different folders? Also, is this compatible with All Quest Objectives On Map? When I install All Quest Objectives On Map after this, it tries to overwrite files, and I figure I shouldn't do that.
    1. ElementaryLewis
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      AQO shouldn't overwrite files, you probably doing the wrong modding way.
      And it's normal HDRP conflict itself, we all request the author to remove the conflict as it scares newcomer and fill up Script Merger.

      For more guidance:
      The Tome of Witcher 3 Modding
      Essentials Mods List - Guide
      List of mods you don't need for Next Gen
  7. DAROMAROHARO
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    Anyone knows whats a better priority if this or Better FX Next Gen?
    1. CreatorGreg
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      Author of better FX here: give better FX higher priority, because it overwrites some shaders. you will still get the better textures from HDPR
  8. MasterWitcher1111
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    Does anybody have a working version of the mod, Progress on The Path for Old Gen game version 1.32? 

    If so, can you PM me.

    Thanks!
  9. Lily378
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    its safe to use this mod - the modders fixed most of problems in this mod and goes well with witcher 3 old and new gen ......i didnt find any poroblems with this mod .......if you are having performance issues just put settings on high or ultra ....ULTRA plus yes requieres more VRAM but it looks amazing
  10. ToMojaJng
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    This mod doesn't work for me at all. It even conflitcs with itself in script merger.
    1. ElementaryLewis
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      If it conflicts itself, then you have correctly installed the mod.
      Use MOD TESTER - HD Rework Project, if the apple look tasty, then the mod works.
    2. ToMojaJng
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      Mod tester doesn't work aswell xd
    3. MasterWitcher1111
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      Then there's no hope for you...
    4. ElementaryLewis
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      All right. That means something is wrong in your game or how you install mods.
      I suggest you delete "Mods" folder, ask Steam/GOG to verify the files.
      And you read those guide on how to mod the game:
      The Tome of Witcher 3 Modding
      Essentials Mods List - Guide
      List of mods you don't need for Next Gen
  11. kysiok
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    Hi, I have a problem with the modem specified with the settings in the menu, because it appears twice and I am not sure if it works at all, what should I do about it?
    1. ElementaryLewis
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      You shouldn't install with a Mod Manager.
      Ask Steam/GOG to verify the files, run Menu Filelist Updater, and then reinstall HDRP manually.
  12. BrightL0rd
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    Started to experience loading in between cutscenes with this mod enabled as the game went on. At the first 70 hours or so, it was completely fine, but as soon as I got to Kaer Morhen, blurry loading became frequent between dialogue and in cutscenes, and characters started to teleport/slide around. I've noticed that resetting the game does alleviate the issue for a bit, but it comes back after an hour of play or so. I don't have that many mods installed, and the heaviest by far is this mod, as the others are bug fixes and other QoL mods.
    1. MasterWitcher1111
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      What resolution are you playing at?
    2. BrightL0rd
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      1440p everything on ultra plus at 90fps. I don't think my specs are the problem.
    3. MasterWitcher1111
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      I'm playing at 1080p and had the exact same issues as you describe with this mod.  slow loading with enter/exiting dialogue scenes. My hardware wasn't the issue as well, I can assure you.  I fixed it by setting the maximum texture setting to ultra.  Ultra+ attempts to load 4k textures while ultra loads 1080p.  I don't now if the issue has to do with trying to load 4k textures when not playing at 4k resolution, or if the issue is just with the 4k textures themselves.  

      At any rate, the 1080p textures on ultra look very good as well, and i'm happy, especially since those game breaking dialogue loading screen issues are eliminated.   
    4. BrightL0rd
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      I'll set it to Ultra to see if that makes a difference. Thanks for letting me know.
    5. MasterWitcher1111
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      Sounds good.  Give us an update if you can.  I'm curious if this is the solution that works for everybody with this issue, or if it only worked for me for some reason.  
    6. BrightL0rd
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      I think this might have fixed the issue or at least made it a lot less frequent. Some loading does occasionally happen, but it is much quicker. Another thing I noticed was that there is a lot less noise on the textures when compared to before, so it actually made the game look even better as well somehow.
    7. longjohn119
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      A 4k texture and 4k resolution are too entirely different things.  A 4k texture means the texture is 4096 x 4096 in size and will take up more space in VRAM than a 1k texture which is 1024 x 1024
    8. MasterWitcher1111
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      Obviously.  The point is that loading 4k textures from HDRP seems to cause problems in some peoples game, as evidenced by this thread and many other instances throughout this forum.  
    9. MasterWitcher1111
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      Glad to hear your situation has improved.  I also had some issues with running the increased draw distance mod along with HDRP.  If you are using that by chance, try to disable that as well to see if the loading issues go away completely.  In my case, HDRP 4k textures was still the primary cause of the loading screen issues as these issues still happened when IDD was removed, and HDRP was set to 4k textures.  At any rate, I found that some LOD mods made the HDRP dialogue loading issues even worse.  

      Also, If you are using HDRP and IDD by chance, you will have all kinds of problems in Toussaint.  Constant crashing to desktop.  Removing IDD fixed all the crashing issues in Toussaint.  Something to keep in mind if you do use IDD.  
    10. BrightL0rd
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      I don't use IDD, but without your comment, I would have ended up removing this mod, which, in all honesty, is an amazing mod despite these annoying loading issues. 
    11. MasterWitcher1111
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      I hear you!  I wish Halk would chime in on why Ultra+/4k textures might be causing problems for a lot of people.   

      If you are still having some dialogue loading issues after using ultra mode, one other thing you can try is to reinstall the mod from scratch.  I know that sounds like a pointless endeavor, but that was also would I did, in addition to using ultra instead of ultra+ that made all the loading issues go away.  
    12. BrightL0rd
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      I think I figured out why those loading issues were happening. It may be related to the memory budget setting. This mod's bin files set the texture memory budget to 2000. I have a 10GB 3080, so I changed the value to half that, which in this case is 5120. I turned everything up to the ultra plus setting. And after 6 hours of playtime, no loading occurred. Also, a bonus tip to make the game even look better: Set CascadeShadowDistanceScale0 to 8 in the user settings. It makes shadows not render right in front of you, which is very noticeable when you're in Novigrad or Toussaint.
    13. ESW77Eternal
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      Here's a guide that I've followed (and still do, to a degree), back when I was playing old-gen.

      Spoiler:  
      Show
      It does state:

      TextureMemoryBudget=half your GPUs VRAM (i.e. 1024 for 2GB GPUs)


      Regarding CascadeShadowDistanceScale0, here's what Master1Malpa had to say.




      For next-gen, I've been following this guide by our dear Lewis, if anyone's interested.
    14. MasterWitcher1111
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      I tried all of that.  I have a 12GB 3080, and with the memory budget set to 6000, I still got dialogue loading issues when 4k textures was selected.  I'm content with 1080p textures, and less grain as you put it!
  13. ESW77Eternal
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    Requiescat In Pace Hulk Hogan <3
    1. ShahrukhX70
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      May he find absolution in the afterlife, Amen.
    2. ESW77Eternal
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      Amen.