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rmemr

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rmemr

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18 comments

  1. moonknight1993
    moonknight1993
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    I have a couple of probably dumb questions:

    1) Where can I find the strings csv? Do I need to cook the strings in REDkit once I'm done writing the dialogue lines?

    2) Do I need to have the other radish tools installed?
    1. rmemr
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      1) it depends on your usecase: assuming you want to create lipsynced anims from audio or text for a redkit project then you have to export the strings from the redkit project db once you are finished with writing the dialog(s). a menu option exists for this (though I don't remember where exactly it was). it will create a LocalEditorStringDataBaseW3_UTF8_mod_export.csv file in the root of the redkit folder. then this files needs to be copied into the lipsync project template root. see HOWTO.txt in the project template for subsequent steps.

      2) no. the second package on this page (radish.lipsync.4.REDkit-v2024-11-29b.zip) already contains everything that is required from radish tools. just unzip into a directory of your choice and edit the _settings_.bat in your lipsync project so it points that directory.
  2. nikich340
    nikich340
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    New tools from rmemr means he expect us to create new quests.. :D
    1. abilitydraft
      abilitydraft
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      There are a lot of unvoiced quests from the last Redkit contest that could use some VA.
    2. nikich340
      nikich340
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      Well, the tool does not generate speech so it's unrelated.
    3. rmemr
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      @nikich340: I'll settle for updated lipsynced animations for already voiced and added lip animations for text-only community quest mods. For *now* :D
    4. rmemr
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      @abilitydraft: as already written this tool does not help with the actual speech generation but only with the lipsynced animations for existing audio. Recording/creating decent quality speech for voiced mods is not as easy as it may seem. Although voiced mods are much nicer than non-voiced I would not expect a sudden surge of voiced mods.

      However, although the primary goal of this tool is to provide support for higher quality lip synced animation for voiced mods it's also *very* easy to add just lip animations to non-voiced text-only mods. At least this way the characters will seem more alive in the silent scenes. A small but also a very easy to add improvement.
    5. Jontej
      Jontej
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      Exactly as rmemr said, making quality audio takes time. I got around 350 lines in my mod and 25 hours of doing just audio work got me like 50% done. This tool is an amazing help though.
    6. moonknight1993
      moonknight1993
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      Cutting and stitching up already existing lines in the game might do the trick, but it's very time consuming and boring
  3. JediGriss
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    What about brazilian portuguese support?
    1. rmemr
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      every language requires its own audio phoneme and language model to extract timings from audio. unfortunately these are available only for a couple of languages out of the box. creating a new model is not trivial as it requires a high quality dataset to be usable. so the priority was to support the most common use cases for existing voiced mods. so far I haven't seen a custom mod with brazilian portuguese voicefiles.

      as for creating lip animations from text for brazilian portuguese (and a couple of other languages): it *does* work (with some minor tweaks to the project template) but unless you actually want to lip read the text it's probably easier to just copy the animations from one of the other supported languages.

      however if you really want to create lip animations for brazilian portuguese I can provide you the necessary info.
    2. JediGriss
      JediGriss
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      thank you, i would appreciate if you can do it
    3. rmemr
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      I exposed the set of languages that are scanned (and potentially generate lip animations) in the project template settings file. see comments and the updated HOWTO for caveats.
  4. ElementaryLewis
    ElementaryLewis
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    I speak from all modders community and of my friends there.
    Huge thank you for you dedicated job and sharing amazing tool.
    1. rmemr
      rmemr
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      thank you for your kind words! you're welcome!
  5. Jontej
    Jontej
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    The best there is. Thank you, rmemr. ;)
  6. merigoldmaribor
    merigoldmaribor
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    Thank you so much for this excellent tool!
  7. KnightZ07
    KnightZ07
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    This looks so promising! Awesome examples by the way.