I'm not sure where my long comment went, but I wanted to thank you for creating this great mod. It was the first I played that really felt like a finished story. I really enjoyed it. There were some bugs (Vesimir not triggering, Eskel running in circles in the final battle at the camp, having two Sabrinas during here "scene", and the plant ending not exiting from the inn), but you did great job and created great new content for TW3. Thanks. P.S. I realise this is a remake of quest for TW1, it's also mentioned in the description. But it is well translated in TW3 and it really feels like a full story.
Thank you very much for such a high-quality mod! Non-linear passage, and two (three) endings! And special thanks for the music from the first Witcher and the atmosphere!
Judging by the fact that the mod hasn't been updated for a long time and the author doesn't give a damn that he didn't copy the language file to other languages (at least copy the existing English one), the mod is not ok at all.
HIGHLY AVOID THIS MOD PLEASE !!!! Do NOT play this mod with your OLDER----FULL COMPLETED MAP & QUESTS---SaveFILE ! Only play this mod with a SaveFile you are willing to lose forever ! Because after you play this mod, and you uninstall it ofc, bcz its useless now, it did the job...THE MOD CORRUPTS your SAVEFILE . You can NEVER open this savefile ever again without the "price of neutrality stupid mod".NOT EVEN WITH NEWE GAME+ .......... i personally LOST 200 hrs of playing....i had to FRESH START GAME. THANK YOU :)
Nicely done! I remember this DLC from Witcher 1 well and can say you definitely did a great job converting it over. I was able to play through to every possible ending. There are some rough edges in a few places with characters movements during or after dialogue, but nothing major that takes away from the DLC.
In Kaer Morhen, there's a trigger that initiates a conversation with Vesemir. It's possible that something didn't work, although I never encountered this issue during testing. I'll try to take a look at it.
Hey man! after trying so many times I actually made it work. Great mod it's 10/10 for me the voice acting and choices/consequences are great especially ploughing those two beautiful women by the way though is there a way for you to put it in the main game instead?
Hi, i just watch your complete gameplay video and i must say that's an impressive job ! The only feedback i can give is Vesemir told that he can't cast sign near Deidra, so it would be a neat immersive touch if you prevent sign usage when you fight her. Have a nice day
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P.S. I realise this is a remake of quest for TW1, it's also mentioned in the description. But it is well translated in TW3 and it really feels like a full story.
edit nevermind i fixed it
The only feedback i can give is Vesemir told that he can't cast sign near Deidra, so it would be a neat immersive touch if you prevent sign usage when you fight her. Have a nice day
Thanks in advance :)