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36 comments

  1. denijane
    denijane
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    The quest was fun, but maybe you need to mention a best level to play, as I went with the save from after Heart of Stone and the battles were very easy. Also, I wish there was a way to get to the maze without making the wrong choice, as if I didn't replay just to check out what would happen with the other choice, I'd never know :) So maybe with the right choice you could chase him into the maze? And yeah, it would be nice to have a final quest to life the curse on the village, as it does looks a bit curse. Anyway, great job!
  2. Modikus
    Modikus
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    It was a fun quest, a lot of fights, but still fun nonetheless. I feel like Heatherton was a bit of a strange choice for the village as that one is completely destroyed by the Wild Hunt, but it was overall a well done mod. Strange that the tower doesn't disappear in the Frederick ending, but those are details. Overall, I would have liked a bit more of an aftermath in the Frederick ending. I chose that one at first and I was thinking that the whole "kill wolves" quest was just a distraction, but it seems he was genuine. Would have been nice if there was a scene at the end where he actually returns to the village and it is revealed that at least part of the incidents were done by Gregory. The maze funnily enough can be solved by just jumping over it. Maybe make the walls a bit larger next time. One last thing, fighting Gregory in the tower (in the Frederick ending) is really annoying since he pushes you back all the time. Maybe change that the fight is set to being outside the tower for that ending like it is in the Gregory ending.
  3. Alexeinp13
    Alexeinp13
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    The chest is still not selectable.
    Is it possible to continue using additem/addfact?
  4. GhostOfWitcher
    GhostOfWitcher
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    It has a 224 conflicts with ESGO.
  5. TheSwordOfAnarhy
    TheSwordOfAnarhy
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    • 1 kudos
    Мod only NG , or he work for 1.31 GOTY????? Sorry my english
    1. dragoncat2129
      dragoncat2129
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      • 1 kudos
      This mod works on Next Gen only.
    2. TheSwordOfAnarhy
      TheSwordOfAnarhy
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      • 1 kudos
      Достали со своим Next Gen..... не у всех от стоит да и GOTY постабильнее будет, думайте не только о новых, но и о старых любителях ведьмака и создавайте моды как под Next так и под Old gen
    3. shaggoth
      shaggoth
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      • 3 kudos
      И кофе мне пусть принесут!
  6. JeffersonDias
    JeffersonDias
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    Hello, I translated the dlc into Portuguese.

    portuguese
  7. blupatrik
    blupatrik
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    • 1 kudos
    Thanks, it was a good one.
    I made the right decision, but i havent seen any maze, so i had to make the bad decisidon on purpose to see the other outcome.
  8. HT347
    HT347
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    How to start this quest?
  9. Jaszczomp9
    Jaszczomp9
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    • 6 kudos
    Unfortunately there's no Frederick, I can't start the quest. Tried DLC version.
    1. dragoncat2129
      dragoncat2129
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      I can't seem to replicate this issue. Can you give me more information about your setup (like your game version, etc) and what you did so I can try to assist?
    2. raidersGB
      raidersGB
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      I support the colleague for Frederik, I tried with a new blood and wine game, and with an old save, with the people in the village and with the ghosts, he is still gone, maybe there is a strictly defined time when he appears and you forgot to mention? Why not make the quest independent of blood and wine so that it can be activated at any time just having a level requirement only.
    3. Jaszczomp9
      Jaszczomp9
      • supporter
      • 6 kudos
      I tried on Next-gen 4.04 with a few saves (eg. endgame after BaW). I tried meditating, fast traveling and so on. No NPC to start the quest :c
    4. dragoncat2129
      dragoncat2129
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      I'm sorry but I cannot replicate this issue. 

      raidersGB, There is not a defined time for him to appear, and with the DLC version the mod is independent of Blood and Wine and can be activated at any time.
    5. raidersGB
      raidersGB
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      very strange indeed, this is the first mod quest that won't start, thanks anyway for trying to help us.
    6. dragoncat2129
      dragoncat2129
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      I just uploaded a new version of the DLC mod which attempts to fix this issue. Please let me know if it works. You may have to use a save that has not previously had this mod installed for it to work.
    7. raidersGB
      raidersGB
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      So i finally saw frederick i started a new game and BoW and HoS but no mods it seems your mod has a mod incompatibility. Thanks a lot for your work and mod idea, I'll have to play it myself to appreciate your work. But if you care, it would be good if your mod is compatible with any mods, so that it can be generalized to the rest of the individual quests in the game, that is, it is a must in everyone's list. No one will be mad at you if you don't, the desire is entirely yours and we all appreciate your work and I encourage you if you have any other ideas for a mod to do it as long as you have the time. Thanks again for your work.
    8. Jaszczomp9
      Jaszczomp9
      • supporter
      • 6 kudos
      I tried on new version but still no Frederick on the map. Maybe it has a conflict with some mods I have installed. One day I will check out the Illusionist Curse, once I uninstall the mods.
      Thanks for your help anyway :)
    9. raidersGB
      raidersGB
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      yes mod is in conflict with other mods, in order to play it must be clean for sure, it would be good if quest type mods are not affected by other mods so there may be no conflicts, but that depends on their authors . But we still have to appreciate their work.
    10. raidersGB
      raidersGB
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      I really enjoyed the quest, too bad it doesn't have voice, and if it wasn't for the mods issue, it would just be a must on my list, and not just me I guess. I hope the author has time to fix both problems... in the end I really liked that everything is an illusion.
    11. dragoncat2129
      dragoncat2129
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      • 1 kudos
      I might take a break from working on the mod for a bit, but I will do my best to look into the mod compatibility issues at some point.
  10. Anthers
    Anthers
    • supporter
    • 3 kudos
    The chest in the house is not even selectable to open.
    1. dragoncat2129
      dragoncat2129
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      • 1 kudos
      Are you using a NG+ save? If so, I'm currently working on a fix for that.
    2. dragoncat2129
      dragoncat2129
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      • 1 kudos
      The fix has been uploaded.
    3. Anthers
      Anthers
      • supporter
      • 3 kudos
      Yes, it was on ng+. Tried the fix, still didn't work. So I played with an older save.