To summon Tissaia via MCME type in command window following
SpawnSpecialCompanion(tissaia)
You can also add her to the MCME menu by altering MCME files.
In case you want her to be in CPC mod, read CPC author's how to, and if that didn't make you not want it then feel free to DM me. I'll tell you what you need.
Is there any possibility of a compatibility patch to add her to the 'Custom Player Characters' mod? I tried following the author's guide but I genuinely don't understand where to start with it, or what I have to edit/what program to use in order to add stuff in
just the names. Unless I say otherwise, the stuff you need to know is always the same as in the spawn command. I always try to keep it that way. simply replace the names. keep the stuff with capital letter with capital letter, the rest with small. (if you want the gray hair in Toussaint, then simply the last 3 replace with tissaia_gray
Nice job! Your last few mods have been really good work, especially bringing characters from the extended Witcher universe into the game that don't already have entities to leverage.
6 comments
SpawnSpecialCompanion(tissaia)
You can also add her to the MCME menu by altering MCME files.
In case you want her to be in CPC mod, read CPC author's how to, and if that didn't make you not want it then feel free to DM me. I'll tell you what you need.
Is there any possibility of a compatibility patch to add her to the 'Custom Player Characters' mod? I tried following the author's guide but I genuinely don't understand where to start with it, or what I have to edit/what program to use in order to add stuff in
NewNpcEntry('francesca')
.newSpawnEntry(11)
.setSchedule('sorceress')
.setSpawnPosition(Vector(-1039.378, -240.026, 12.820), EulerAngles(0, 18.0, 0))
.addSpawnCondition('q705_ciri_met', EO_GreaterEqual, 1)
.addSpawnCondition('q705_dand_intro', EO_GreaterEqual, 1)
.addSpawnCondition('q705_triss_house_met', EO_GreaterEqual, 1)
.addSpawnCondition('q705_yen_first_met', EO_GreaterEqual, 1)
.setSpawnConditionsOr()
.setSpawnFact('MCM_BOB_Francesca')
.back()
.setAppearances('francesca', 'francesca', 'francesca');
What to change to use these codes for Tissaia?
simply replace the names. keep the stuff with capital letter with capital letter, the rest with small.
(if you want the gray hair in Toussaint, then simply the last 3 replace with tissaia_gray
l.a("Base Game.Secondary|Common|Common.Female", 'tissaia', tissaia', 'Tissaia');
NewNpcEntry('tissaia')
.newSpawnEntry(11)
.setSchedule('sorceress')
.setSpawnPosition(Vector(-1039.378, -240.026, 12.820), EulerAngles(0, 18.0, 0))
.addSpawnCondition('q705_ciri_met', EO_GreaterEqual, 1)
.addSpawnCondition('q705_dand_intro', EO_GreaterEqual, 1)
.addSpawnCondition('q705_triss_house_met', EO_GreaterEqual, 1)
.addSpawnCondition('q705_yen_first_met', EO_GreaterEqual, 1)
.setSpawnConditionsOr()
.setSpawnFact('MCM_BOB_Tissaia')
.back()
.setAppearances('tissaia', 'tissaia', 'tissaia');