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zippy2115

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zippy2115

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21 comments

  1. mmcmmcm
    mmcmmcm
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    even with setting low amount of characters in the background, there are way too many assholes walking around. someone make a mod that adds a plague and 90% of them died, just traders and 1-2 people per alley, lol.
    1. zippy2115
      zippy2115
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      • 1 kudos
      Unfortunately, I created this fix to slightly reduce the number of npcs and models and not to kill half of the city 😂. What are your PC specs bro?
    2. mmcmmcm
      mmcmmcm
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      oh my game runs fine, got an RX 7600 Hellhound, no lag or issues but I just hate running around and bumping into so many of them and seeing so many useless NPCs. i got the mod that disables their moaning while bumping into them, just despise the high amount in their low setting, lol.
    3. mmcmmcm
      mmcmmcm
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      .
    4. geraltofriverside
      geraltofriverside
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      • 85 kudos
      Have you tried the Tweaks mod. It has a “Nintendo Switch” version of crowd density. 
    5. SlashMaster63
      SlashMaster63
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      I think you can change the actor number on the ini file. Low is 75, dunno what would happen if you set it to 1 lol
  2. geraltofriverside
    geraltofriverside
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    I'm playing on 1.32 

    I wont Post these under Bug Report since this isn't one, but something you can do about. 

    The Eternal Priest Stand: 
    Before Mod 
    After Mod

    The Fish Barrel:
    Before Mod 
    After Mod 

    Again not really bugs but might something you are interested in tinkering. But so far it works as intended. 

    I don't know if you're taking suggestions but there are a lot of Houses that are enterable and maybe removing items from them might also increase performance. Just take notes of the quests that take place in some of them. 

    Also there are areas where players can't normally reach and some of them are detailed. I'm talking about roofs and balconies and all things high elevations. 

    Nonetheless, Good Job!! I am excited for future updates and hopefully you don't fully desecrate Novigrad over performance.
    1. zippy2115
      zippy2115
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       You are actually right and I will take your suggestion into consideration. I dont really know what happened with this priest stand, because in my game after adding my mod it works perfectly. I'll try to find any solution to this problem and update mod as fast as i can.
      I try to stick to the assumption of the highest possible efficiency at the lowest possible cost, but you know how it is, sometimes it's not possible. 
      Thank you for your feedback!
    2. zippy2115
      zippy2115
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      • 1 kudos
      It should be fine now, if any problems still occur try to meditate for few hours and it will fix bugs with priest. 
    3. srchizito
      srchizito
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      • 1 kudos
      can i ask what lightning mod or reshade are u using in those pics please :(
    4. zippy2115
      zippy2115
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      • 1 kudos
      Yes, i use Grim Lighting mod (next gen) without any reshade
    5. lnchun
      lnchun
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      How did you get this to work on 1.32? It's not working at all for me.
  3. SlashMaster63
    SlashMaster63
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    Awesome mod. Looking forward to future updates to the rest of the city :)
    1. zippy2115
      zippy2115
      • member
      • 1 kudos
      Thanks! Stay tuned for updates!
  4. Stara123
    Stara123
    • supporter
    • 2 kudos
    Great work!
    1. zippy2115
      zippy2115
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      • 1 kudos
      Thanks!
  5. zippy2115
    zippy2115
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    • 1 kudos
    Thanks for support and all downloads! I’ll make new version asap!
  6. RaysuSama
    RaysuSama
    • supporter
    • 39 kudos
    finally someone does something about the city's poor performance, Thank you VERY MUCH machine
    1. zippy2115
      zippy2115
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      • 1 kudos
      No problem man! Thank you for your positive words, they give me great motivation <3
    2. legolaswielki
      legolaswielki
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      • 6 kudos
      Yeah man, thank you, it's hard to believe that cdpr left it like this.
  7. jackblade67
    jackblade67
    • supporter
    • 2 kudos
    and i love a city with full life in it
    and even with multi companian mod that npcs are around the world which we never would be able to see without mods