File information

Last updated

Original upload

Created by

Gerald

Uploaded by

GeraldMods

Virus scan

Safe to use

37 comments

  1. Tolknaz
    Tolknaz
    • premium
    • 0 kudos
    Nice work!
  2. madsurgery
    madsurgery
    • premium
    • 0 kudos
    I installed this mod and The Dynamic Return Of An Innkeeper in White Orchard After Elsa's Departure mod.
    https://www.nexusmods.com/witcher3/mods/9757
    If Landmark mod is given priority , the innkeeper will not show up ----  however if the Inn Keeper mod is given priority , the innkeeper shows up.
    Are these 2 mods incompatible ?
  3. adrianperry
    adrianperry
    • premium
    • 2 kudos
    Firstly, great idea and I hope you continue in the same vein.  BUT, I have a problem that it won't play nicely with All Quest Objectives On Map (both NextGen 4x variants).  If you install both this mod and AQOOM, when you press M, the screen changes to the World Map screen BUT the World Map is not displayed.  There is nothing there - just blank screen space.  The menu at the top isstill there, but pressing the arrow keys either side of the title "World Map" does nothing.  Fortunately, the "X" button works and you can gracefully exit.  I've tried playing with priorities - but no joy.  Any ideas ?
    (All Mods installed using TW3MM/Manual and Script Merger (FAE) run at everything single oppurtunity).
    1. GeraldMods
      GeraldMods
      • premium
      • 715 kudos
      Sorry, but I can't say what the problem is, I haven't made any changes to the world map or scripts
    2. adrianperry
      adrianperry
      • premium
      • 2 kudos
      It's not simply these two interacting.  I've fired up a clean TW3 install and installed just these two - everything is OK.  So, something, somewhere in my extensive mod list is doing something odd.  I'm experimenting with Mods anyway (played Classic but this is first time playing NGE) and will build my mod list up from scratch again.  Keep an eye on this and let you know if I find what caused it. (My guess is it won't reproduce as I'll be loading Mods in a different order with more knowledge).
  4. Tromador
    Tromador
    • premium
    • 8 kudos
    I do like new content or extra interesting things to see. I know it might be a lot to ask, but is it possible for you to provide a map showing where the new stuff is. I hate to miss things and I probably would as I know the game well enough to do a lot of it quickly. I know I could explore all over but that is very time consuming and <sob story>I'm quite sick with chronic illness and can't sit at a PC for so long as I used to be able</sob story>.

    I mean, I know it could be a chunk of time to make, so do please don't feel bad about telling me no :).
    1. GeraldMods
      GeraldMods
      • premium
      • 715 kudos
      Here's approximate map of the new locations

    2. Tromador
      Tromador
      • premium
      • 8 kudos
      Very kind, thankyou.
  5. Painttbul
    Painttbul
    • member
    • 0 kudos
    Why unmarked?
  6. ozairshafiq
    ozairshafiq
    • member
    • 0 kudos
    Do the new landmarks show up on the map?

    They do not show up for me. I am using W3EE Redux as the other mod.
    1. GeraldMods
      GeraldMods
      • premium
      • 715 kudos
      No, they're unmarked, you won't see them on the map
  7. JeanKrad1ly
    JeanKrad1ly
    • member
    • 0 kudos
    As someone who loves White Orchard, this might be one of my fav mods ever
  8. Zowbaid
    Zowbaid
    • premium
    • 106 kudos
    So awesome. Can't wait for a new adventure. 

    2 questions. Can this mod conflict with any other mod? Also, is it completely safe to install/uninstall midplaythrough? 
    1. GeraldMods
      GeraldMods
      • premium
      • 715 kudos
      This mod should be compatible with everything for now, and it should be safe to install midgame, don't know if it's safe to uninstall though
    2. Thezibaim
      Thezibaim
      • supporter
      • 38 kudos
      Including Vladimir UI ?
  9. abilitydraft
    abilitydraft
    • member
    • 7 kudos
    Just great, now we're getting Skyrim modders here.
    1. NovemberPerfected
      NovemberPerfected
      • premium
      • 3 kudos
      You say that like its a bad thing. If you look past the horny mods, skyrim modders have been able to make skyrim a much more enjoyable experience. 
    2. adalialovegood
      adalialovegood
      • premium
      • 0 kudos
      I agree that it isn't a bad thing at all and I look forward to what they will bring to the game!
    3. Amardon
      Amardon
      • premium
      • 9 kudos
      You hope!!
    4. abilitydraft
      abilitydraft
      • member
      • 7 kudos
      Skyrim modders are good, I agree.
    5. B3N3VOL3NT
      B3N3VOL3NT
      • member
      • 6 kudos
      You need them. The Witcher is lacking. More trees, better textures, more to discover... How is any of that a bad thing?
  10. 1.32 please
    1. gummyfresh86
      gummyfresh86
      • member
      • 0 kudos
      +1
      wish there was a way to get REDKit mods working with old gen version (v1.32)