When I installed the Warzone Overhaul the Lornruk Player Home and the Crow's Perch Bridge Fix none of them work and if I give one a higher priority than the other, the one with a lower priority does not work!
This mod compatible the "Crow's Perch finally Restored and Enhanced Version 3.0 (New Dungeon Added)" mod ? https://www.nexusmods.com/witcher3/mods/9205
I mean I did this so that I didn't had to climb those rocks in the bottom. So no even tho the other bridge has a gate, this one still vanilla friendly since you can otherwise get in by climbing those or by the tunnel if you decide to kill the Baron's men.
Actually the vanilla (broken) version of the bridge can even be crossed without the need to climb the rocks: a single, well timed long running jump is enough, provided one does it on foot, as Roach will adamantly refuse to try the jump :-). So, no, there should be no issue with the quest, especially considering that crossing the broken bridge or the main one ultimately makes no difference, as things play out exactly in the same way
I thought that too at first, but after thinking about it a little more, I realized I was wrong. The entrance that can or cannot be entered depending on how the quest or story progresses is the barred gate at the entrance to the upper part of the village. We can enter and leave the lower outskirts at will at any time, regardless of the progress of the story. Therefore, even if that bridge is repaired, it will make no difference to the progress of the game.
This is not meant as a criticism of the mod itself, just a bit of feedback about the choice of name. Calling it a fix gives the impression that it's a bugfix. 'Repaired' would be less ambiguous.
Yeah, I specifically came to the comments because I thought "fix" pretty clearly and self-explanatorily indicated a bugfix, but I figured there was a small chance it might just be a "repair job" of a bridge that was intended to be broken.
It would be nice if someone could turn some inns into actual inns, where there’s a place to sleep. I know this wouldn’t be very practical, but it would be immersive, and for those of us who have mods that allow sleeping, it would be great. Do you think you could create a mod that does that?
I was afraid that at some point there will be mods that are exclusive to the Steam Workshop. Does this mean that people who bought the game on GOG can't use it?
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https://www.nexusmods.com/witcher3/mods/9205
The entrance that can or cannot be entered depending on how the quest or story progresses is the barred gate at the entrance to the upper part of the village.
We can enter and leave the lower outskirts at will at any time, regardless of the progress of the story. Therefore, even if that bridge is repaired, it will make no difference to the progress of the game.
It does exactly what you want, although it is in its early stages so it is only available in White Orchard so far