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oldflipgamer

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17 comments

  1. Dyvalas
    Dyvalas
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    Fantastic mod, now those boring starting swords really look like they belong to a seasoned Witcher.

    I'm using the "Starting Swords and Scabbards Only", and I'm having some issues with the scabbards: while the swords are correctly using the new models, the scabbards are still looking vanilla.

    I've given your mod priority over the most obvious (possibly) conflicting mods, like BiA, Essential Weapons Rework, Scabbard Clipping Fix, but I've not solve this issue.

    It's 100% something on my part, there should be some conflict in my mod list. Any idea about what's going on here?


    1. oldflipgamer
      oldflipgamer
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      Greetings and TY for the kind words. You may have a mod that changes the starting silver sword scabbard. I replace the games default starting scabbard. So see what mod edits "def_item_weapons.xml"

      the default scabbard should be named = scabbard_silver_1_01

      if it's not an xml issue it should be a mesh conflict you'll see in script merger which you can give my mod higher priority.
    2. DrDosych
      DrDosych
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      I confirm the error, I excluded all modifications, everything is exactly as on the screenshot)
  2. WERZ60
    WERZ60
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    can you tell me how to find these swords or a console command
    1. oldflipgamer
      oldflipgamer
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      Greetings. These replace the staring swords. 
  3. aNNNNN
    aNNNNN
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    y0 OF I'm using Viper swords & matching scabbards with w3ee and when redux has priority over your mod scabbards on starting swords are like without optional file and when your mod has priority over redux stats on starting swords are completely gone.. oh and my silver venomous sword scabbard keep resetting to default no matter what  
    1. aNNNNN
      aNNNNN
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      issue is definitely on my end but I have 0 guesses on what is wrong
    2. oldflipgamer
      oldflipgamer
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      Sorry to hear that. My changes are purely cosmetic. My guess is that there xml changes that are affecting things. I don’t use those mods you mention so I unfortunately can’t help 🫤
    3. aNNNNN
      aNNNNN
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      yeah unfortunate situation but retex looks great anyway!
  4. Skimmer2103
    Skimmer2103
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    What about that retextured armor? link?
  5. MaartenVaanThomm
    MaartenVaanThomm
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    Are those supposed to be black? I have no mod conflicts, 4.04 version and it still looks white on my game
    1. oldflipgamer
      oldflipgamer
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      the Hearts of Stone viper swords yes but not the starting swords. it's supposed to look as in the pictures. can you link an image of what yours look?
    2. MaartenVaanThomm
      MaartenVaanThomm
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      That's strange beacuse I've wanted to combine your mod with mine for the next play:  https://www.nexusmods.com/witcher3/mods/7682

      My mod replaces the models/textures and scabbards of the tier 1 viper swords (crafted in white orchard) to look like of the ones from the HoS.
      I thought that if your mod replaces the textures of Hos viper swords, and mine replaces the model/texture assignment, then I would have black tier 1 viper swords. But it doesn't work like that unfortunately.
    3. Grimmghost95
      Grimmghost95
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      Most likely because it mods the same item ? 
  6. 1962sweet
    1962sweet
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    • 27 kudos
    They are perfect! Thank you very much!
  7. papageorgio
    papageorgio
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    • 15 kudos
    Looks great
  8. RaysuSama
    RaysuSama
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    • 39 kudos
    What a good mod especially because it doesn't touch the stats. great for W3EE users