Hi. Will this work if I use the Colored Map Markers - All Quest Objectives Version version of Smooth GUI's adaptation (since it does not need the original mods)? There are way too many patches and versions to comprehend
Edit: Yes it does for those intending to ask the same.
Hi. Give Buffed Monsters priority over Upscaled UI and it will work just fine. There's 22 sub-modules that Upscaled UI touches and only one of them, the minimap, is affected by Buffed Monsters. Not much need for a patch.
19 comments
Edit: Yes it does for those intending to ask the same.
If you can, could you tell me how to unpack/pack archivos W3?
Thanks for the Next Gen update.
Any chance you could add compatibility options including Buffed Monsters too?
I know it is a considerable amount of work because then you would have to make:
Upscaled UI - HUD Elements - Buffed Monsters
Upscaled UI - HUD Elements - Buffed Monsters (60 fps)
Upscaled UI - HUD Elements - CMM - Buffed Monsters
Upscaled UI - HUD Elements - CMM - Buffed Monsters (60 fps)
So if you don't want to make it is totally fine ;)
Cheers!
Give Buffed Monsters priority over Upscaled UI and it will work just fine. There's 22 sub-modules that Upscaled UI touches and only one of them, the minimap, is affected by Buffed Monsters. Not much need for a patch.
Thanks for the answer anyway... I will manage it by priority as you say.
Cheers!
Hello, thanks for the mod. Do you suggest me how to set the priority with these mods? Thank you!