This page was last updated on 10 June 2025, 10:43AM
Changelogs
Version 1.5
Balance fight against Wild Hunt Warriors and Wild Hunt Hounds. They have more armour and deal more damage. (Do not affect Boss).
Slightly nerf Ciri vitality regeneration.
Version 1.4
Technical Issue Fix: wrapping a not returning event might cause unexpected bug such accidentally crash the game or vanilla event not working.
Version 1.3
Fix Ciri being invulnerable when using the console command "Ciri". Credit to crthdr for that.
Version 1.2
Fix enemies don't scale up. The mod will now replace the Upscale method code only if we play Ciri. Meaning if you're using a "ennemy upscaling" mod, then it will only affect when playing Geralt, not Ciri.
Just a mod page change, but I decide to add "Fix Ciri Invul" as requirement mod :)
Version 1.1
Rework the scripts by using Script Annotations of REDkit. Now the mod is friendly mergeable.
As result. No longer need compatibility patch for "Balanced Damage and Scaling" or "Consistent Enemy Levels". (You don't know how happy that makes me!!)