Hi! It seems you have a good understanding of how color perception works, so I will try your profile soon. Is it bound to some particular Reshade version (2.0 perhaps)?
so you're saying these settings make the game MORE contrasted? so the darks are darker while the bright colors are brighter?
i have an issue where the game, at least on MY end, has darks that are too dark. in daylight when im stading in the light, the shadows are too dark. especially in storms or in sunset....
Yes, more contrasted but "intelligently" if you want to put it that way. See what I have been noticing is that in other SweetFX profiles on here, people are adjusting their black and white levels too low which is causing early clipping in the luma and basically erasing all means to see the finer detail in the very deepest shadows. It's a lazy way of creating contrast and completely counter intuitive. I'm not sure if most people understand color well enough who are making these settings to grasp what makes good contrast. There's details in the highlights and shadows, why set the points too low to erase all chances of seeing them? So the blacks are absolutely black. The whites are absolutely white. There's nothing hidden. Midtones are set a bit darker to blend in with the blacks more, otherwise where blacks meet mids, you would notice pixelating if mids were set too high. I think the issue you are having must be with your monitor. I made sure to set everything so that nothing was too dark. Tonight I will be uploading a new file with some differ settings that are also balanced with an in game gamma of 1 to allow people to adjust the in game settings a bit to compensate for their monitors.
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i have an issue where the game, at least on MY end, has darks that are too dark. in daylight when im stading in the light, the shadows are too dark. especially in storms or in sunset....