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Rev3nuss

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13 comments

  1. Macrophobic
    Macrophobic
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    There is a way to replace the Ban Ard cuirass without breaking the Zirael armor. Instead of replacing all textures used by the Ban Ard breastplate you could rename new textures and edit filepaths in t1_01_mg__common_heavy_lv2.w2mesh and t1_01a_mg__common_heavy_lv2.w2mesh . At first I tried changing filepaths to those from a_01_mb__temeria_guard.w2mesh, but the armor looked blurry. Then I used your upscaled textures and now it works, at least for me.

    Update: I added the icon, the link is the same
    1. Rev3nuss
      Rev3nuss
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      B
  2. raidersGB
    raidersGB
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    is it possible to package all your mods into one because of the game limit?
    1. Rev3nuss
      Rev3nuss
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      how many mods u use? bruh

      I use 60 mods and game is fine

      but, yeah it's possible, I'll make a few mods more and maybe then pack them into one

      and btw if i remember correctly there is the way to disable mod limit or it's already disabled on nextgen idk
    2. raidersGB
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      in next gen it's about 200 mods limit. A lot depends on the mods themselves, there are mods that do not interfere with the limitation, there are mods that lower it much below 200. I personally use between 220 and 240 mods, and I have combined many of them, especially the script ones that change a given function or row or rows... Many I would be grateful after your mods to make them all in one. that way I can use them all. I appreciate your work. Now I have a problem with a mod more robes, it bellow my limit with more than 10 mods and crashes terribly. A is great. It seems there is a conflict with some mod with the textures because if it is alone it is fine.
    3. OutcastPhantom
      OutcastPhantom
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      +1
    4. Rev3nuss
      Rev3nuss
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      is it possible to package all your mods into one because of the game limit?

      Improved Factions Armors
    5. raidersGB
      raidersGB
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      Many thanks for your work and packing in one.
    6. Rev3nuss
      Rev3nuss
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      You're welcome
  3. Madbey3796
    Madbey3796
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    Didn't knew temerian colours were so off.
    1. Rev3nuss
      Rev3nuss
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      huh?
    2. Madbey3796
      Madbey3796
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      Too bright, looks awful. Same with the one from other mod.
    3. Rev3nuss
      Rev3nuss
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      textures are straight from npc sooo go blame cdpr
      bruh
    4. Madbey3796
      Madbey3796
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      Just don't like the color. Perhaps i should mark this is just my opinion lol.