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SethLeCornu

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17 comments

  1. zoookan
    zoookan
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    hi
    can you please do mod for w3eer to change  pricis to normal not increse for dwolf dificulty to stay same 1.0x not to increase 1.5x
    (to be like wolf dificulty) only this need to be changed..

    Difficulty Settings:                 Dog  |Wolf |WWolf|DWolf
    Buy Price                               0.75x|1.00x|1.25x|1.50x
    Sell Price                               1.25x|1.00x|0.80x|0.66x
    Crafting Requirements        1.00x|1.00x|2.00x|3.00x

    thanks
    1. SethLeCornu
      SethLeCornu
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      Hi, not interested in doing this.
      + You can already do it by hand and maths : all you need is tweaking the mod settings to your liking.
      Check in AddOn -> LoreFrendlyEconomy or LFE -> Buying/Selling.
    2. zoookan
      zoookan
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      i tried it meny times but is not same percentage for everything some intems are 200% other 150%
      can you please do mod 
      i am stupid for these thinks
      thanks
    3. SethLeCornu
      SethLeCornu
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      That's normal, in game item price depend on location + npc interest for that item.
      For exemple : an armorer will give you less money for a sword that a blacksmith.
      My advice : if you want same selling price in WW than in Wolf, increase Selling in LFE menu to 0.25. Buying to 0.8.
      And turn off the price comparison if that bother you. For DW same logic, different number.
    4. DistrexYa
      DistrexYa
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      You can modifity
      modW3EE\content\scripts\game\gameplay\crafting\craftingManager.ws

      Set

      if(theGame.GetDifficultyMode() == EDM_Hard)
      ing.quantity *= 1;
      else if(theGame.GetDifficultyMode() == EDM_Hardcore)
      ing.quantity *= 1;

  2. diegofesanto
    diegofesanto
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    Hi,

    I tried to use this on old gen and didn't work.
    It's doesn't change from Journeyman to Amateur.
    1. SethLeCornu
      SethLeCornu
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      Can you detail a bit what piece doesn't change ? KM sword, armor etc ?
      What version of redux do you use ? Do you see the requiered ingredient change ?
    2. diegofesanto
      diegofesanto
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      KM armor and Viper swords... I tried a redux and dws versions.

      I believe the items to craft has changed, but to upgrade KM armor needs journeyman to craft, same for swords, see this screenshot https://ibb.co/6J8k6v3
    3. SethLeCornu
      SethLeCornu
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      Their is something wrong with your install : the change from the mod aren't apply, with it you don't need ingot or draconid leather to upgrade the KM armor (and the artisan level should be amateur). Can you try renaming the mod folder to something like mod000_Simpler[...] and see if the issue is solved ? Can you also check if you have a conflict in script merger for this ?
    4. diegofesanto
      diegofesanto
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      Your mod doesn't show in script merge.

      I tried what you suggested, but it doesn't work anyway.
      1. I Tried rename the folder.
      2. I tried just leave redux and w3ee only, with and without dynamic witcher.
      3. I tried change the priority too.
      4. And the last try was start without merge redux with w3ee.

      I tried too on next gen and it's working, I didn't need to do anything, just install the mod.
      Well maybe the redux  for the old gen has some particularity, bug, the difference in way are they installed, I really don't know.
    5. SethLeCornu
      SethLeCornu
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      If it doesn't show, their is no conflict which is normal due to how the mod is made.
      Priority shouldn't matter too, but thanks for trying anyways.
      I see only two reason why the mod could've stop working on old gen :
      - You've a dlc that modify starting gear (but it's unlikely since the stat display well on your SS)
      - Redux old gen have different item code for the starting gear than on NG which is unlikely too.
      I will try to dig a bit more and find a solution for that but don't expect much, i don't have much free time nowadays to mod.
      Code name for this item matches between Old and NG so i see no reason why it wouldn't work on old gen except if you have a dlc that specificly modify this item. Don't have an old gen copy of the game to test unfortunatly so my support will end there.
      Any other user on old gen ? Can you confirm if it work for you ?
    6. ameermohammed
      ameermohammed
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      not working for me (Old-Gen)
    7. diegofesanto
      diegofesanto
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      I will test again without dlc... I forgot to delete them when I was testing...

      I tried a new game without all dlc and only redux and w3ee mods and doesn't working.

      Thanks man
    8. SethLeCornu
      SethLeCornu
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      This mod is only one XML files so it sould work if it's not overwritte.
      I really don't see why it don't. I will just change the description page to remove the "Olg gen compatible" for now.

      Thanks for all the test and report you made !
    9. diegofesanto
      diegofesanto
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      Hi,

      I think that dlc from w3ee could be the problem, the old gen has dlc for redux and w3ee.
      I tried to open your mod, but I don't understand what means the information in xml file.

      Can you provide some tips to debug or how to make this mod on high priority above the others?

      Thanks
  3. ProRock21
    ProRock21
    • member
    • 5 kudos
    I have 2 steel sword schematics displayed with old and new blacksmith level requirements. This is probably because I found this drawing before I installed this mod. I don't really remember, but it's probably true. I think you should add a warning about this to the description page. Thanks for the mod!
    1. SethLeCornu
      SethLeCornu
      • supporter
      • 20 kudos
      Two Viper steel sword ?
      This can happen when you don't have selected the right version : double check and make sure if you have Dynamic Witcher Schematic installed to pick the DWS files, if not use the W3EE Redux version.