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suaohoward

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suaohoward

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55 comments

  1. SonixWTF
    SonixWTF
    • supporter
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    It's almost there, but I feel  the stamina doesn't start to regen fast enough. Fighting 1-3 enemies isn't too bad, but groups feel impossible. Let's say drowner needs 5 hits to be killed, that's your whole stamina bar. If you dodge in between or get hit you lose more stamina. So the only way to do it is to keep running away, try to get enemies stuck on tress etc. 

    What I believe could make this better, but of course that's up to mod author to decide:
    -Can't attack or dodge without stamina, blocking still stuns
    -Stamina regenerates very fast when not doing actions like 0.5-1s without click it should start to regen an fast
    -Stamina regen -50% when holding block
    -No stamina damage when getting hit 

    Essentially this is souls like/elden ring stamina, which I believe it's the best system. 
    1. suaohoward
      suaohoward
      • member
      • 1 kudos
      Git good!
  2. IndoorOozy
    IndoorOozy
    • member
    • 0 kudos
    I downloaded the mod but can't do damage and enemies can't either uninstalled the mod and now it works not sure how to fix it. I did report as a bug just in case
    1. suaohoward
      suaohoward
      • member
      • 1 kudos
      Please check your config menu setting.
  3. quoc2401
    quoc2401
    • member
    • 0 kudos
    The mod works wonderful but there are a problem with Ekhidna Decoction, every action heal you 10% hp is too much.
    1. suaohoward
      suaohoward
      • member
      • 1 kudos
      sure.
  4. kasrawitcher
    kasrawitcher
    • member
    • 0 kudos
    can i use this mod with Aggressive Enemies mode ???!! not conflict or break the game ??
  5. Nikitathenextlevel
    Nikitathenextlevel
    • member
    • 0 kudos
    Можете убрать уведомление и звук опыта после каждого убийства npc
  6. omgedgar
    omgedgar
    • member
    • 0 kudos
    As others have said in the latest comments below. This mod no longer works sadly.
  7. gamingfriend
    gamingfriend
    • supporter
    • 1 kudos
    Too many confilcts, which I don't know how to resolve because I do not code. 
    1. TheeJGupton
      TheeJGupton
      • member
      • 1 kudos
      Agreed. I used previous versions of this mod, but it seems that with every update there's a new merge conflict with one of my staple mods like Friendly HUD or Balanced damage and Scaling. Eventually I just had to ditch it because I couldn't figure it out & the game wouldn't boot. Quite a shame because I REALLY enjoyed how it made combat feel. A lite version is definitely needed.
  8. Roteld
    Roteld
    • supporter
    • 0 kudos
    When i lunch the game i have following error: 

    Error [modcombatredux]game\r4game.ws(963): Could not find function 'CombatReduxEnabled'
    Error [modcombatredux]game\r4game.ws(1029): Could not find function 'CombatReduxEnabled'
    Error [modcombatredux]game\gui\hud\modules\hudmoduleenemyfocus.ws(248): Could not find function 'CombatReduxEnabled'
    Error [modcombatredux]game\gui\hud\modules\hudmoduleenemyfocus.ws(377): Could not find function 'CombatReduxEnabled'
    Error [modcombatredux]game\gui\hud\modules\hudmodulejournalupdate.ws(682): Could not find function 'CombatReduxEnabled'
    Error [modcombatredux]game\gameplay\items\spells\quenentity.ws(549): Could not find function 'QuenShieldEffective'
    Error [modcombatredux]game\gameplay\items\spells\yrdenentity.ws(813): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\yrdenentity.ws(882): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\aardentity.ws(459): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\aardentity.ws(485): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\axiientity.ws(477): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\ignientity.ws(311): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\quenentity.ws(662): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\yrdenentity.ws(364): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\axiientity.ws(533): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\ignientity.ws(454): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\quenentity.ws(718): Could not find function 'SignCooldownTime'
    Error [modcombatredux]game\gameplay\items\spells\yrdenentity.ws(391): Could not find function 'SignCooldownTime'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    Could anyone help pls?
  9. toxicnurse1
    toxicnurse1
    • member
    • 0 kudos
    (-)
    Having zero stamina, Geralt can block attacks and even parry.
    Make it so that when Geralt has zero stamina, be in the block, when he receives damage, he is stunned and receives 50% damage.
    1. suaohoward
      suaohoward
      • member
      • 1 kudos
      sure.
  10. Vendra35
    Vendra35
    • member
    • 1 kudos
    how can i merge this mod with the balanced damage and scaling or should i not use it? it is possible use with it?