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Faen90

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  1. Faen90
    Faen90
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    ~~ Installation ~~
    Please carefully read the Installation Instructions in the archive. 

    for any questions, suggestions or feature requests please post below or join my Discord server.

    ~~ Bugs ~~
    I only offer support for the current version of this mod, please do not attempt to report bugs if you are not on the latest version. If you post a bug or issue here don’t be surprised to see it vanish, I will have moved it to the bugs section (that’s where bugs live) and hidden the comment from the main posts, Its much easier for me to keep track of issues this way rather than having to search the comments.

    ~~ Translation Instructions ~~

    Spoiler:  
    Show

    Make a copy of the "en.csv" file found in this mod and rename it to your language (fr, pl, ru etc...) 

    There are 3 sections to each localisation line in the file. Those are the ID, Key and Text sections.


    2116568026||panel_BT_Name|Botanist

    Don't touch the ID or Key parts. Change the text into your language and then encode the file using W3Strings Encoder.

    To get this to encode successfully put the exe in the same directory as the file, open a 'cmd' window in that directory and type the following line by line pressing enter after each line. Remember to change the xx to your language.


    del *.w3strings
    w3strings.exe --encode xx.csv --force-ignore-id-space-check-i-know-what-i-am-doing
    del *.ws
    rename xx.csv.w3strings xx.w3strings

    After that just drop the file into modBotanist\Content and say yes to overwrite and it should appear in game.

    If all goes well and your happy with your translation, send it over to me to be included on the mod page with credit!
  2. Ratherigo
    Ratherigo
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    Doesn't work: having more or less the same Error and Warnings others have reported; myself installing it with no mods running, and game version 4.04.
  3. ImperfectCourier
    ImperfectCourier
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    Doesnt work for me, I use world map Patch Full with Smooth GUI, All Quest Objectives On Map, Botanist, The Stable and Colored Map Markers
    All works except Botanist. Also I am using Alchemy Primer and i tried with the compatch and it didnt work as well

    this is the script error I get 


    Error [modbotanist]local\botanist_compiled.ws(315): Function 'get_herb_name' is already defined in class 'W3Herb'.
    Error [modbotanist]local\botanist_compiled.ws(326): Function 'is_empty' is already defined in class 'W3Herb'.
    Warning [modarddhustable]local\arddhustable_hoveringpreview\arddhustable_hoveringpreview_main.ws(1): Adding state 'ArdDhuStable_HoveringPreview_DialogState' to class 'CR4HudModuleDialog' which is not a state machine. Did you forget the 'statemachine' keyword in class?
    Warning [modarddhustable]local\arddhustable_hoveringpreview\arddhustable_hoveringpreview_main.ws(18): Adding state 'ArdDhuStable_HoveringPreview_DialogStateExit' to class 'CR4HudModuleDialog' which is not a state machine. Did you forget the 'statemachine' keyword in class?
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    1. przemopl5
      przemopl5
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      What you mean 'tried with the compatch'? If u're trying using Alchemy Primer Patch, you shouldn't. Botanit's files works together with Alchemy Primer. About The Stable - i've tried to combine these mods, but I gave up. I'm not sure, if Botanist and The Stable can be together. However, if they could - you should try change priorities of mods.
  4. przemopl5
    przemopl5
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    Hello. After update Alchemy Primer to ver. 1.06, Botanist mod does not work together.
  5. aa1212aaa
    aa1212aaa
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    i don't know if it is possible, but when the mod counts the herbs i have it only counts what is on me, not what is on the horse (which is ok vanilla, but with mods like W3EER ingredients have weight) thx
  6. squishy1999
    squishy1999
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    I keep getting this error message, i haven't changed anything or even had too merge any files anyone know how too fix it? i downloaded everything in every requirement tab.
    Error [modbotanist]local\botanist_compiled.ws(206): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(209): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(212): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(229): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(235): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(240): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(255): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(268): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(271): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(276): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(281): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(290): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(300): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(306): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(315): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(326): Unexpected '@'Error [modbotanist]local\botanist_compiled.ws(331): Unexpected '@'Error [mod_sharedutils_oneliners]local\oneliners\annotations.ws(1): Unexpected '@'Error [mod_sharedutils_oneliners]local\oneliners\annotations.ws(4): Unexpected '@'Error [mod_sharedutils_mappins]local\sharedutils\mappins\annotations.ws(1): Unexpected '@'Error [mod_sharedutils_mappins]local\sharedutils\mappins\annotations.ws(4): Unexpected '@'Error [mod_sharedutils_mappins]local\sharedutils\mappins\annotations.ws(15): Unexpected '@'Error [mod_sharedutils_mappins]local\sharedutils\mappins\annotations.ws(24): Unexpected '@'Error [mod_sharedutils_mappins]local\sharedutils\mappins\annotations.ws(33): Unexpected '@'
  7. Dyvalas
    Dyvalas
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    Hi, is there a way to display "botanist" related stuff only on the "botanist" map layer, and not on the "all" ?
  8. LunarKnightz
    LunarKnightz
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    IF it can use with VLAD UI ? THANKS FOR ANY ONE CAN GIVE ME HELP😁😁😁
  9. AmeFlorian
    AmeFlorian
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    Hello, I noticed that a portion of the text in Simplified Chinese was missing, which caused the game to display code.
    2116254083||option_Botanist_Discovery_Method    |<font color="#f8df81">Herb Discovery      :   Method</font>
    2116254084||option_Botanist_Discovery_Range        |<font color="#f8df81">Herb Discovery      :   Focus Range</font>
    ;
    2116254085||preset_value_BT_DiscoveryMethod_00|Focus & Range
    2116254086||preset_value_BT_DiscoveryMethod_01|While Focussing
    2116254087||preset_value_BT_DiscoveryMethod_02|When In Range

    I have translated the missing parts and packaged them into w3strings file. Check DM.
  10. Canowyrms
    Canowyrms
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    Hello,

    I've followed installation instructions and have the mod working and functional, but it seems there are some issues. The map icons Botanist adds to the world map all appear as sign posts - same as what helloon sees in their screenshot - link to their comment. I also do not have a Botanist tab for filtering. Basically, the "World Map Integration" feature of this mod is mostly bugged.

    Happy to help test, provide logs, etc. - just let me know if I can do anything to help.
  11. xSmoomSx
    xSmoomSx
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    World map works but pins don't show up in the minimap. I use "Community Patch - World Map" Basic (Description says it includes Botanist compatibility). I  have also installed W3EE Redux and had to merge hudModuleMinimap2.ws. Script Merger did so without conflicts.

    Any suggestions on this issue?
    1. Faen90
      Faen90
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      I never added the functionality to the minimap, so no suggestions as your trying to find something that doesn't yet exist hah
    2. xSmoomSx
      xSmoomSx
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      Oh, my bad. Looks like I misjudged the blue minimap icons from the 3D markins screenshot in the description section. Thank you for the fast response. It's still a great mod <3