~~ Installation ~~ Please carefully read the Installation Instructions in the description. for any questions, suggestions or feature requests please post below or join my Discord server.
~~ Bugs ~~ We only offer support for the current version of this mod, please do not attempt to report bugs if you are not on the latest version. If you post a bug or issue here don’t be surprised to see it vanish, We will have moved it to the bugs section (that’s where bugs live) and hidden the comment from the main posts, Its much easier for us to keep track of issues this way rather than having to search the comments.
~~ Script Merger Example With Correct Installation ~~
Spoiler:
Show
1) Expand the `Bundled Non-text - Not Mergeable` Category
I use Quest Objectives and Stable, so I use the base version and set the priority. But the icon on the map is not showing, only on the minimap. Don't know what is missing. ... Ok, got it, the icon shows only when getting close. Can change to always show?
Thank you for this community patch. I heard editing redsfw is a very difficult task, so you deserve such praise for this immense work.
I hope you're doing well to implement Upscaled UI - Map in this project. I don't know how difficult should be but if that require to remade all the files. Then perhaps it's best to remade and publish them as optional files. Force to all of you <3
Additionally, there is the classic mod Map Marker Outlines but it require CMM compatibility. It's fine if you don't add it, the priority is Upscaled UI.
Fast Travel from Anywhere doesnt touch map redswf, and even so, I strongly don't recommend this mod as you might soft lock the game and no longer be able to progress.
For the initial question, it's "Extented" version you need.
I installed All Quest Objectives On Map and The Stable,Then I came across this: Bundled Won-text -Hot Mergeable gameplay\gui_new\swf\worldmap\panel_worldmap modArdDhuStable modCommunityPatch_WorldMap modMapQuestObjectives There is no way to merge them, Forgive me for not sending pictures
I tought it could be a problem with the 'Intuitive Fast Travel' mod that i updated for personal use but when i removed it still not worked, and when i removed the 'Community Patch' fast travel started working again, and the other mods that touch the map script are 'Brother in Arms' and 'Improved Time Skip' that i'm almost certain would not cause any incompatibilities. And the load order i'm using seems alright to you? Also if i use SGUI + CMM + NWML i should use the full version, and i don't need to install 'All Quest Objectives on Map, 'Botanist' and 'The Stable' as they are optionals right?
I test all the mods you mentioned and I was able to fast travel, even with the updated Intuitive Fast Travel. Perhaps if I share to you the updated IFT and the merged files (via PM or Discord), would solve your problem.
Same problem. I use this mod in conjunction with the mod The Stable. Base version for Smooth GUI. I set the priorities in SM on the recommendation of the author of this mod. The stables icon appeared, but fast travel stopped working.
I have looked at the files from both of you, all appears to be okay with the exception of MapMenu.ws isn’t merged… that file is not a part of this mod and may be the cause of your issues.
the mapmenu.ws i sent is the merged script of the intuitive fast travel, brother in arms and improved time skip mods together, it is not related with your mod.
After some more testing it seems that fast travel won't work without All Quest Objectives On Map Installed. I will have to create some different versions with this mod excluded.
Hello, I have a question. I have Colored Map Markers, Smooth GUI, The Stable, All Quest Objectives On Map. So, I have to install the extended version of this mod. For these reasons, I don't understand if I have to uninstall the single mods one by one or not.
Hi X20T3rMiN4t0R, so I still dont understand and I gotta ask again, for my case.
Im on 1.31/32 and have Colored Map Markers and All Quest Objectives On Map installed.
Cant use Smooth GUI since its NG only, dont care for the Stable and want the Botanist but see its also NG only. Im still in modding phase, havent started playing yet, so what can I do? should I uninstall 2 map mods and install CPatch World Map only? will it effectively cover all those mods? or is it, as its name says, only a patch to make them act as one mod, if I understood correctly?
I want as little mods as possible as im still on OG, so limited mod number sadly.
Thx for your work btw! Appreciate it!
Edit: Ok so I reread the description, if I understood correctly, this makes merging all these mods unneeded? Since I only have these 2 map mods and they are already merged, do I even need this patch mod? Or not?
This patch is also Next-Gen only, most of us mod creators have moved on from OG and have no plans to backport our mods, for myself that includes Botanist and Progress on the Path. Please understand that it takes a lot of time and energy to develop and maintain some types of mods, most of us don't have the time to develop 2 different versions and maintain them.
55 comments
Please carefully read the Installation Instructions in the description.
for any questions, suggestions or feature requests please post below or join my Discord server.
~~ Bugs ~~
We only offer support for the current version of this mod, please do not attempt to report bugs if you are not on the latest version. If you post a bug or issue here don’t be surprised to see it vanish, We will have moved it to the bugs section (that’s where bugs live) and hidden the comment from the main posts, Its much easier for us to keep track of issues this way rather than having to search the comments.
~~ Script Merger Example With Correct Installation ~~
1) Expand the `Bundled Non-text - Not Mergeable` Category
2) Find `gameplay\gui_new\swf\worldmap\panel_worldmap.redwf`
3) Right Click the `modCommunityPatch_WorldMap` entry and give it a priority of `1`
...
Ok, got it, the icon shows only when getting close. Can change to always show?
I hope you're doing well to implement Upscaled UI - Map in this project.
I don't know how difficult should be but if that require to remade all the files. Then perhaps it's best to remade and publish them as optional files. Force to all of you <3
Additionally, there is the classic mod Map Marker Outlines but it require CMM compatibility. It's fine if you don't add it, the priority is Upscaled UI.
All the support given.
For the initial question, it's "Extented" version you need.
Bundled Won-text -Hot Mergeable
gameplay\gui_new\swf\worldmap\panel_worldmap
modArdDhuStable
modCommunityPatch_WorldMap
modMapQuestObjectives
There is no way to merge them, Forgive me for not sending pictures
UPD: works with merge conflicts as shown
okay, for some reason i can't explain
6 - modSmoothGUI
5 - modColoredMapMarkers
4 - mod00ColoredMapMarkers_SGUI
3 - modNoWorldMapLevels
2 - mod00NoWorldmapLevels_CMM
1 - modCommunityPatch_WorldMap
extended load order and priority:
4 - modSmoothGUI
3 - modColoredMapMarkers
2 - mod00ColoredMapMarkers_SGUI
1 - modCommunityPatch_WorldMap
And the load order i'm using seems alright to you? Also if i use SGUI + CMM + NWML i should use the full version, and i don't need to install 'All Quest Objectives on Map, 'Botanist' and 'The Stable' as they are optionals right?
Perhaps if I share to you the updated IFT and the merged files (via PM or Discord), would solve your problem.
I set the priorities in SM on the recommendation of the author of this mod. The stables icon appeared, but fast travel stopped working.
Nexus processes screenshots for a long time.
@ElementaryLewis i would like to try your files if you send them to me, it could be via PM, thanks!
I have Colored Map Markers, Smooth GUI, The Stable, All Quest Objectives On Map.
So, I have to install the extended version of this mod.
For these reasons, I don't understand if I have to uninstall the single mods one by one or not.
In Script merger find the file, and give it a higher priority than the rest
Im on 1.31/32 and have Colored Map Markers and All Quest Objectives On Map installed.
Cant use Smooth GUI since its NG only, dont care for the Stable and want the Botanist but see its also NG only. Im still in modding phase, havent started playing yet, so what can I do? should I uninstall 2 map mods and install CPatch World Map only? will it effectively cover all those mods? or is it, as its name says, only a patch to make them act as one mod, if I understood correctly?
I want as little mods as possible as im still on OG, so limited mod number sadly.
Thx for your work btw! Appreciate it!
Edit: Ok so I reread the description, if I understood correctly, this makes merging all these mods unneeded?
Since I only have these 2 map mods and they are already merged, do I even need this patch mod? Or not?