last version still works for patch 1.30, 1.31 and GOTY patch 1.31
Update 05.01.2023 I just noticed that the Next-Gen/Netflix update in december broke most of my mods as it added some conflicting mods (like FCR3) to the core of the game. I will look into updating my mods soon, but it seems at least for some of them there are already alternatives that can be used.
Update 07.01.2023 I have updated all my mods for the Next-Gen patch. Please report if you encounter any issues: - Always Full Exp >> https://www.nexusmods.com/witcher3/mods/820 - More Money For Traders >> https://www.nexusmods.com/witcher3/mods/819 - Indestructible Boats >> https://www.nexusmods.com/witcher3/mods/818 - Fix Euphoria Mutation >> https://www.nexusmods.com/witcher3/mods/1587 - Increase Level Cap >> https://www.nexusmods.com/witcher3/mods/1702
how do i create a menu for this mod ( as an ingame option, similar to other things that can be changed like graphics,audio etc that have their own sections ) so i can freely alter it to my liking? Im currently on v4.03 NG. Edit: I mistook this for another mod lol. This is fire btw, working very fine on 4.03
Not every mod have it, literally this mod has 1 utility only, you open a trader inventory boom 5k money, leave, open boom 5k money. There's no option to increase amount of money or etc.
if anyone had a problem with this mod just remember to run script merger, works 80% of the time . just happened to me, or like some one said here, delete and install again the mod file.
Mine didn't work when I had the workaround for patch 4.0.3 installed (see post below). When I deleted the mod and just downloaded it again, it started working.
it worked perfectly fine on 4.03, than after the update i had to update some other mods aswell in order to work properly. I dont have any script problem but when i want to sell something the trader has the old amount of money uff.
EDIT : i just deleted a mod that scales the gear with the level and now the trader mod works just fine
I advise to install first updated mods since 11th May, then search those saying "Work on 4.03" or "4.03 compatible" in the mod description or files description. And finally for older mods than 15th December, check if they have "Next Gen Compatible" tag, or if they are simply texture mod.
Hello, So for fix it to works with 4.03 need replace this line: 1566for( i = EES_Quickslot1; i < EES_Quickslot2 + 1; i += 1 ) With this: 1566for( i = EES_Petard1; i < EES_Quickslot2 + 1; i += 1 ) ? Thanks^^
Can confirm that Fiuzo's code makes this mod work for 4.03! Just put in Mods folder (or use Mod Manager), open the mod folder, replace these two lines:
1566for( i = EES_Quickslot1; i < EES_Quickslot2 + 1; i += 1 ) With this: 1566for( i = EES_Petard1; i < EES_Quickslot2 + 1; i += 1 )
186 comments
Update 05.01.2023
I just noticed that the Next-Gen/Netflix update in december broke most of my mods as it added some conflicting mods (like FCR3) to the core of the game. I will look into updating my mods soon, but it seems at least for some of them there are already alternatives that can be used.
Update 07.01.2023
I have updated all my mods for the Next-Gen patch. Please report if you encounter any issues:
- Always Full Exp >> https://www.nexusmods.com/witcher3/mods/820
- More Money For Traders >> https://www.nexusmods.com/witcher3/mods/819
- Indestructible Boats >> https://www.nexusmods.com/witcher3/mods/818
- Fix Euphoria Mutation >> https://www.nexusmods.com/witcher3/mods/1587
- Increase Level Cap >> https://www.nexusmods.com/witcher3/mods/1702
I haven't installed other merchant mods.
I think it will work if there are no conflicts with other mods.
Can you make a version were the Traders have a Cooldown before going back to 5.000 coins?
Or if anyone knows how to make the change myself?!
Thanks for the great mod!
(Sorry for bad english :/)
There's no option to increase amount of money or etc.
just happened to me, or like some one said here, delete and install again the mod file.
EDIT : i just deleted a mod that scales the gear with the level and now the trader mod works just fine
But perhaps someone can help.
Every vendor I talk to has the 5000 bucks, but shows no goods to buy...
I tried vendors in diffent locations, everywhere same thing... Any ideas?
Does it depend with 4.04 or could that behavior be provoked by an other mod?
More money for traders
Autoloot ng
Improved sign effects
No weight mod
All quest objectives...
That's all.
I don't know which of these provokes the faulty behavior..
This mod require an update for the 4.03 version.
Here the changelog for help:
Scripts 4.02 vs 4.03
I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
And finally for older mods than 15th December, check if they have "Next Gen Compatible" tag, or if they are simply texture mod.
1566for( i = EES_Quickslot1; i < EES_Quickslot2 + 1; i += 1 )
With this:
1566for( i = EES_Petard1; i < EES_Quickslot2 + 1; i += 1 )
?
Thanks^^
3374if (thePlayer.IsInCombat()
with:
3374if (thePlayer.IsInCombat() && !thePlayer.inv.ItemHasTag(item, 'Edibles'))
Very thanks^^
1566for( i = EES_Quickslot1; i < EES_Quickslot2 + 1; i += 1 )
With this:
1566for( i = EES_Petard1; i < EES_Quickslot2 + 1; i += 1 )
AND
3374if (thePlayer.IsInCombat()
with:
3374if (thePlayer.IsInCombat() && !thePlayer.inv.ItemHasTag(item, 'Edibles'))
Can also confirm that changing 5000 to whatever you want (without commas or decimal points) also works.