Is it me or does Hattori not clear the inventory, even with this mod on? Mind you, every other merchant seems to clear the bad weapons just fine, but Hattori hsa some of my level 1 gear still there. Any fix?
Thanks for mentioning that. I haven't played in a while and was unaware of an update. Since there were only 2 lines in one file that changed, I manually edited those into the file and updated the mod, but won't have the time to test it. Feel free to do whatever you feel is necessary, I don't mind.
I would say no, I installed it for version 1.32 and I'm having issues. Possibly due to compatibility with other mods though, but I'm too f*#@ing lazy to test the whole modlist again xD
Strangely enough, this mod is causing problems for me >_< even after running script merger I get this error message upon trying to boot up the game:
Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(3868): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams' Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(3887): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams' Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(3888): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams' Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(4638): Could not find function 'NoticeAchievementProgress' Error [mod0000_mergedfiles]game\gui\menus\inventorymenu.ws(4215): I dont know any 'horseId'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. Warning [mod0000_mergedfiles]local\ahdautolootfeaturemanager.ws(16): Saved property 'autoLootShortcuts' of type 'handle:AutoLootShortcuts' won't be saved because it references CNode. Use EntityHandle instead if that's an entity or remove saved property attribute.
15 comments
Hello GlowSeeker
This mod require an update for the 4.03 version.
Here the changelog for help:
Scripts 4.02 vs 4.03
I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(3868): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(3887): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(3888): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(4638): Could not find function 'NoticeAchievementProgress'
Error [mod0000_mergedfiles]game\gui\menus\inventorymenu.ws(4215): I dont know any 'horseId'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Warning [mod0000_mergedfiles]local\ahdautolootfeaturemanager.ws(16): Saved property 'autoLootShortcuts' of type 'handle:AutoLootShortcuts' won't be saved because it references CNode. Use EntityHandle instead if that's an entity or remove saved property attribute.