More information for merging: after installing those mods,
open script merger, look left side (Conflicts side) and click script conflicts in that picture;
click that boxes and click "Create Selected Merge"
Script merger easily solves conflicts, click ok, ok, ok and ok.
Then you will see that on the right side (Merges side);
now you did the merging.
How to prioritize mods? look at that picture for example;
Give a lower number for my patch than other mods. For example, Gwent Redux 18, W3EE 16, W3EE Redux 12 and my patch 10. The patch has to overwrite other conflicted mods.
Now we are done! Close the script merger and play the game.
Hello there! Thanks for the great effort to put two of my favourite concepts for Witcher 3 mod-wise together, but I can`t seem to get the playerWitcher.ws to merge normally (60+ merge conflicts). I`m using Gwent Redux NG4 and the latest version of Redux, seeing as NG3 botches the guiTooltipComponents as well. Tried it with 1.38a version of Redux, but unfortunately that also didn`t happen to function. Naturally, I followed the installation tutorials for all of the parties involved, but I can`t quite find the culprit. I`d be very grateful for help in resolving this conflict.
No need my patch for Gwent Redux NEXT-GENv4 Just select the three conflicts that I marked with a green square and merge that. give priorityReduxW3EE for red-marked conflict.
Hey what to do with that def_loot_shops.xml conflicts between Gwent Redux and W3EE? Do I just leave them or solve? If solve, do I choose w3ee or gwentredux ?
I am not playing the Witcher currently... But I remember that to these two mods did themselves compatible and easily mergeable after NEXT-GENv4. you can see it in the second sticky post. don't use my patch, just merge them, the merger will solve all conflicts automatically. you can ask me again if you will see any unsolved conflict.
https://imgur.com/a/AIsfI7G is this right? i only used w3ee redux without installing w3ee first because https://imgur.com/HR1xz1W and i gave your mod a priority like you said
i am using the latest release of w3ee redux (jan/24) and gwent redux (v4.04) like this: https://imgur.com/undefined
You don't need to merge other things. just merge script conflicts (not bundle text) between gwent redux and w3ee. If you see w3ee redux conflicts that cause your installation process. Watch that videos and install w3ee redux properly.
and part II.
Cut "modReduxW3EE/content/scripts" folder and paste "modW3EE/content", and overwrite. Cutting is key in that situation. This process fixes some conflicts in script merger. Read the w3ee redux mod page installation part carefully. What I'm talking about is already written on that page.
ok i understand your problem. if you don't touch script folders you should merge gwent redux - w3ee redux conflicts in scripts. don't merge with w3ee, only merge w3ee redux - gwent redux conflicts. after that set priorities as that: the patch 5 shared imports 8 w3ee redux 10 w3ee 15 not set any priority for gwent redux.
30 comments
after installing those mods,
- open script merger, look left side (Conflicts side) and click script conflicts in that picture;
click that boxes and click "Create Selected Merge"
- Then you will see that on the right side (Merges side);
now you did the merging.
How to prioritize mods?
look at that picture for example;
Give a lower number for my patch than other mods. For example,
Gwent Redux 18, W3EE 16, W3EE Redux 12 and my patch 10.
The patch has to overwrite other conflicted mods.
- Now we are done! Close the script merger and play the game.
Thanks for the great effort to put two of my favourite concepts for Witcher 3 mod-wise together, but I can`t seem to get the playerWitcher.ws to merge normally (60+ merge conflicts). I`m using Gwent Redux NG4 and the latest version of Redux, seeing as NG3 botches the guiTooltipComponents as well. Tried it with 1.38a version of Redux, but unfortunately that also didn`t happen to function. Naturally, I followed the installation tutorials for all of the parties involved, but I can`t quite find the culprit. I`d be very grateful for help in resolving this conflict.
No need my patch for Gwent Redux NEXT-GENv4
Just select the three conflicts that I marked with a green square and merge that. give priorityReduxW3EE for red-marked conflict.
Do you have some idea how to resolve the conflicts for the def loot shops.xml??
is this right?
i only used w3ee redux without installing w3ee first because
https://imgur.com/HR1xz1W
and i gave your mod a priority like you said
i am using the latest release of w3ee redux (jan/24) and gwent redux (v4.04)
like this:
https://imgur.com/undefined
worked with just the w3ee redux file which is what i have.
Took me 8+ hours of troubleshooting until someone said this patch actually exists lol
and part II.
Cut "modReduxW3EE/content/scripts" folder and paste "modW3EE/content", and overwrite.
Cutting is key in that situation. This process fixes some conflicts in script merger.
Read the w3ee redux mod page installation part carefully. What I'm talking about is already written on that page.
when i merges game dont work
do video how to insall patch
the patch 5
shared imports 8
w3ee redux 10
w3ee 15
not set any priority for gwent redux.
now it must work.