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gaymej

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gaymej

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8 comments

  1. john07770
    john07770
    • supporter
    • 7 kudos
    Hi, does the old version work for 1.32 version ? Thx btw !
    1. Lobuno
      Lobuno
      • member
      • 52 kudos
      Yes
    2. john07770
      john07770
      • supporter
      • 7 kudos
      Ok thanks 👍
  2. Arkwulf
    Arkwulf
    • supporter
    • 69 kudos
    Hi, gaymej.

    I want to offer you a fix for the Undying skill. It fixes the wrong calculation for the skill and fixes the description for "%" for each level skill.

    Without fix for the Undying skill: screenshots:

    Spoiler:  
    Show




    With fix for the Undying skill: screenshots:
    Spoiler:  
    Show



    To fix this, change the line in the script characterMenu.ws
    arg = CalculateAttributeValue(GetWitcherPlayer().GetSkillAttributeValue(S_Sword_s18, 'healing_bonus', false, false)) * (skillLevel-1);
    to
    arg = CalculateAttributeValue(GetWitcherPlayer().GetSkillAttributeValue(S_Sword_s18, 'healing_bonus', false, false)) * skillLevel;

    Thanks for the mod with the Protective Coating skill fix.
    1. Lobuno
      Lobuno
      • member
      • 52 kudos
      Thanks for the fix, I tested in-game and the skill tooltip now shows the improved stats.
  3. ElementaryLewis
    ElementaryLewis
    • premium
    • 640 kudos
    [EDIT] Thanks for the update.
    Hello gaymej

    This mod require an update for the 4.03 version.
    Here the changelog for help:
    Scripts 4.02 vs 4.03 

    I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
  4. kkzfc
    kkzfc
    • member
    • 0 kudos
    Skill slots can analysis it
  5. ReKonstructor
    ReKonstructor
    • member
    • 0 kudos
    if i were to download this mod, would the bonus go from 15% to 24 % or would it nerf the Damage reduction?