The Witcher 3

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DarkwinDuck

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DarkwinDuck

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  1. DarkwinDuck
    DarkwinDuck
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    Locked
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    -updated to game version NG 4.03
    -returned the icon - Armor of the Redanian halberdier;
    -the icon returned - Cidaris Cavalry Armor.

    -обновлено до версии игры NG 4.03
    -возвращена иконка - Доспех реданского алебардиста;
    -возвращена иконка - Доспех цидарисского кавалериста.
  2. franchivp
    franchivp
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    I wanted to modify some files, but I can't unpack/pack.
    If you can, could you tell me how to unpack/pack archivos W3?
    1. DarkwinDuck
      DarkwinDuck
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      I used the W3Edit and WolvenKit utilities. The description of WolvenKit contains instructions for installing and using the utility. Here are more YouTube guides. It is possible that there are more modern guides, but I used these.
    2. franchivp
      franchivp
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      Thanks!!
  3. Adendrus
    Adendrus
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    Hello. Your mod conflicts with the mod https://www.nexusmods.com/witcher3/mods/7329?tab=files, more specifically, it again breaks the model and icons of the snake swords that we find in the White Garden, which it fixes :( and such very nice fixes. Is it possible to simply exclude these swords from your mod? Thanks.
    1. DarkwinDuck
      DarkwinDuck
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      Hi. So far, there are no plans for such a change. Try changing the priority of loading mods via Script Merger, it should help.
  4. delular100
    delular100
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    DarkwinDuck, this mod is not only changing the icon of the starting silver sword, but also its scabbard. I've noticed that both the icon and scabbard changes are going away when the main file from the mod No Random Gear Stats and Stat Values is installed. Could you please look into that?
    1. DarkwinDuck
      DarkwinDuck
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      This is not surprising, since both mods affect the same files. For example, def_item_weapons.xml , def_item_crafting_armor.xml . Therefore, here you will have to manually combine these mods using Script Merger, choosing lines of code from the mod you need. Alternatively, you can try to change the priority of loading mods.
    2. ElementaryLewis
      ElementaryLewis
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      What delular100 meant, your mod incidentally change scabbard for some reason. And not only when in conflict to another mod.
    3. ElementaryLewis
      ElementaryLewis
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      Here the comparison.
      Left: Vanilla
      Right: Fixing inventory item icons and craft menu for NG-version
    4. DarkwinDuck
      DarkwinDuck
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      ElementaryLewis, thanks for the tip. Fixed it.
  5. Barnster79
    Barnster79
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    Hey everyone, I installed the mod and noticed the cidaris armor icon is weirdly oblong stretched. It is the only icon that does that. Anyone else who has this problem?

    I'm playing on 4.04 by the way.
    1. DarkwinDuck
      DarkwinDuck
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      Hi! The mod works fine with the latest patch 4.04. I just checked it again.
  6. THFCOllie
    THFCOllie
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    Also the icon for Longclaw is wrong in game I noticed
  7. Arthyom99
    Arthyom99
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    conflict xml with Netfllix Scabbards and other mods. What should i do?
    1. DarkwinDuck
      DarkwinDuck
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      If the Witcher Script Merger does not combine xml files in automatic mode, then give priority to the mod that is more important to you.
  8. AlinGeorgian
    AlinGeorgian
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    Pretty cool mod, thank you! 
    1. DarkwinDuck
      DarkwinDuck
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      You’re welcome!👍
  9. JoseLito92
    JoseLito92
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    Is this compatible with W3EE Redux?
    1. DarkwinDuck
      DarkwinDuck
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      I have not used this mod, but if the icons of weapons and armor do not change in it, then there should be no conflicts. Naturally, you will need to use Witcher Script Merger.
    2. Artmaniak
      Artmaniak
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      looks like no
      after installation, all items from my inventory disappeared and the armor on Geralt himself ceased to be displayed
  10. 01DarkLord04
    01DarkLord04
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    Привет) Нужно обновить до 4.02 они изменили файлы def_item_weapons.xml в gameplay/items и gameplay/items_plus
    1. DarkwinDuck
      DarkwinDuck
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      Привет! Кроме текстур ножен для двух мечей не нашёл изменений. В 4.02 характеристики брони и оружия, затрагиваемых модом, не изменились.
    2. 01DarkLord04
      01DarkLord04
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      Да, я ножны и имел в виду
    3. DarkwinDuck
      DarkwinDuck
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      Ок, понял. Изменение не критичное, как по мне, поэтому добавлю в следующей версии мода. Когда выйдет следующая версия сказать сложно, ибо свободного времени на развитие мода пока не хватает.
  11. Kabywitch
    Kabywitch
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    danke für den mod 
    1. DarkwinDuck
      DarkwinDuck
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      Bitte schön)