HELP REQUIRED I can't find the scabbards textures (and the ones I can find, refuse to uncook), so if someone could help with this, it would be appreciated. Need the .tga texture file and the folder structure where they are hiding. Then I can mod them to match the armor.
Could you perhaps get me the silver scabbard texture files as well? I tried with WolvenKit, it just won't uncook it. Don't know what I am doing wrong...
I think there is only one entity (the steel scabbard) used for both, now that im looking into it they changed the structure of those files, back when i exported them it didn't come with a .dds file, but it should work fine just give the correct texturegroup, "WorldDiffuse" and "NormalmapGloss"
EDIT: im using wolvenkit 7.1.0 and i did this, asset browser -> texturecache -> mark and add textures => now mark again and check uncook and export.
Great retexture mate Finally the Netflix armors don't seem out of place Thank you (for this mod in particular and all the other great mods in general you have released for the ng version the game)
In the Grandmaster season 2 could you include the strap that was cut from the final release? just like this or will yours be compatible? https://www.nexusmods.com/witcher3/mods/7926
Just updated with Season 2 included. Both S1 and S2 share the same boots, so I just added both into the same mod because you can't really have the one without the other.
@Daverga, to answer your question about the strap, you need the mod that restores it. The textures and the models were already in the game (and are included in my mod), CDPR just couldn't work out the XML code to make it work (LOL), so of course, a modder had to come to their rescue.
The problem is that I lost like 4–5 hours to understand how the F to fix that issue CDPR was having while one of the other devs (not the one who apparently worked on it) might have done it quicker lmfao.
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I can't find the scabbards textures (and the ones I can find, refuse to uncook), so if someone could help with this, it would be appreciated.
Need the .tga texture file and the folder structure where they are hiding. Then I can mod them to match the armor.
TGA -> https://www.mediafire.com/file/frxyi0qz34uge7e/items.rar/file
EDIT: im using wolvenkit 7.1.0 and i did this, asset browser -> texturecache -> mark and add textures => now mark again and check uncook and export.
(still can't uncook with WolvenKit, so it must be a buggy version 7.2)
Thanks for the help! New version that includes the scabbards are now up. :D
Like change the black leather or would it override it completely?
Finally the Netflix armors don't seem out of place
Thank you (for this mod in particular and all the other great mods in general you have released for the ng version the game)
https://www.nexusmods.com/witcher3/mods/7926
I have a suggestion For the armor Which is the addition of overlapping colors Uniform color allowance... Great in any case
And not just one color
Great stuff as always.