I locally modified the scripts so the "Already Crafted" filter considers the contents of one's stash, and works with mods that change item levels (like Item Levels Normalized). Would you be open to getting these changes contributed, and if so how would you prefer to get them?
that's great to hear, you could upload modified files somewhere and post the link here or via DM. I would be glad to include it in the mod whenever I'm available.
The mod most likely needs to be updated, if using other mods which is bundled with newer versions of the mod_sharedutils_storage submod (like "Random Encounters Reworked" 3.4 by Aeltoth, or pre-6.0 versions of "Progress on the Path" by Faen90).
This is because entering the Crafting page CTDed the game for me, until I deleted the Crafting Filters mod.
Thanks for the mod, I love it! Is there a way to mark items as Already Crafted since I installed this mod in the middle of a playthrough? Would I need a save editor?
Hi, great mod but is there a chance to make it compatible with instant crafting? https://www.nexusmods.com/witcher3/mods/6532
When this mod has priority, instant crrafting doesn't work in the carfting tab, only in alchemy. And when Instant crafting has prio, filters does not show up at all
Good day! Please tell me, can we expect a filter that removes things of сommon (gray) quality. Otherwise, when looking at the crafting list, this garbage really gets in the way
Hmm, I think I understand your question. I have a mod that adds crafting of regular weapons and armor. I've been playing with him for so long that I didn't know that they weren't in the regular game. The only suspect is Ghost Mode. (but it is not exactly) I'm sorry for the trouble (But if you put the question this way, how difficult would it be for you to add support for these items.)
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Would you be open to getting these changes contributed, and if so how would you prefer to get them?
https://gist.github.com/mkhl/a351aa50fd922c33357f9a11216e4540
This is because entering the Crafting page CTDed the game for me, until I deleted the Crafting Filters mod.
Can the author or any other users verify this?
CTD - Crash To Desktop. When this happens, you get the option to submit crash dump files to CD Projekt RED (like with Cyberpunk 2077).
When this mod has priority, instant crrafting doesn't work in the carfting tab, only in alchemy. And when Instant crafting has prio, filters does not show up at all
Patch 1
Sort Everthing 2
Crafting Filters 3
Correct?
Please tell me, can we expect a filter that removes things of сommon (gray) quality. Otherwise, when looking at the crafting list, this garbage really gets in the way
I have a mod that adds crafting of regular weapons and armor. I've been playing with him for so long that I didn't know that they weren't in the regular game.
The only suspect is Ghost Mode. (but it is not exactly)
I'm sorry for the trouble
(But if you put the question this way, how difficult would it be for you to add support for these items.)
Thanks for mod. Really I needed this.