The Witcher 3
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maward00

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maward00

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123 comments

  1. maward00
    maward00
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    Sticky
    Hello guys... I will take a look this weekend and see how difficult this is going to be to fix. There is a TON of coding to go through.
    1. Ninro
      Ninro
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      Your mod is awesome and I've been waiting for an update like a lot of others, 100% appreciated by all!!!
    2. Aminar
      Aminar
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      Awesome, waiting for updates.
    3. PLYMIX
      PLYMIX
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      We appreciate your hard work! Thank you
    4. FireHawkX
      FireHawkX
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      tracking and hoping it gets updated soon! thx for the hard work!
    5. koel700
      koel700
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      • 10 kudos
      sooo,,,,,
    6. maward00
      maward00
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      Still working on it guys... Apologies, but there are a lot of lines of code here, and I am trying to figure out what they did...
    7. PLYMIX
      PLYMIX
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      so long ... but we are still waiting with impatience! Good luck to you , man !
    8. RashFever26
      RashFever26
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      • 16 kudos
      Any news? How is the update going?
    9. PLYMIX
      PLYMIX
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      How much longer? To clarify the situation , please !
    10. RashFever26
      RashFever26
      • supporter
      • 16 kudos
      I guess you have abandoned the project, eh?
    11. Ninro
      Ninro
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      • 0 kudos
      Hey guys, from all my personal mods I use and from using others mods there really is a lot of changes that came with 1.21. It's going to take time to update this properly.
    12. collector5000
      collector5000
      • member
      • 3 kudos
      Any news on a fix? Anything?
    13. Culuf
      Culuf
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      Yes! Your last post was in July. Please fix? I want a travel-able Yrden D:
    14. Ninro
      Ninro
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      Balls!!...... I was really hoping to come back here and see an update or at the very least a heads up. Disappointed.
    15. YeungChiLongtimyeung
      YeungChiLongtimyeung
      • supporter
      • 0 kudos
      ..
  2. cal3b00
    cal3b00
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    • 0 kudos
    I hope this helps. I encountered an error although the script merger found no conflict after installing the mod.

    Found this Line ont the playerwithcer.ws file indicated bt the error below: 9927 if( yrdenEntities[ l_i ].GetIsPlayerInside() && !yrdenEntities[ l_i ].IsAlternateCast() )

    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(9927): Could not find function 'GetIsPlayerInside'
  3. LiloLila
    LiloLila
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    • 19 kudos
    Sadly outdated. Does not work with 1.32 and not with 1.31 too. Game can't start till I delete the mod from the mods folder.
  4. Heimdall89
    Heimdall89
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    • 0 kudos
    Work not ! Need Update !
  5. Azetor
    Azetor
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    Hi, I'm trying to increase the size of Yrden, I was thinking that you can help me.
    I know that I can change the range of the glyphes on the ground by editing geralt_skills.xml (<range type="add" min="2.7" /> but that doesn't increase the effect's size
    I'm pretty sure that I need to edit the yrdenentity.ws (The Witcher 3\content\content0\scripts\game\gameplay\items\spells) but I really don't know what exactly, Thanks for helping.
  6. Dimonneytron
    Dimonneytron
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    Hey. Tell me, please, why when installing this mod and the game does not start, but gives out this error ....
    Conflicts were not noticed by the program Witcher Script Merger v0.6.2-484-0-6-2.



    +modSlotsSlotsSLOTS, modshield, modNitpicker, modKNGCritical_SlowMotion_Combat, modHDReworkedProject , modGodMode, modElysAllSkillsActive, modE3DodgeSystemFinalE3Build, modDefenseHeavy , modDoorUnlocker, modAllGearEnchanting ,mod0000____CompilationTrigger.

    1.31 GOG...
    1. iamthebanana
      iamthebanana
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      Maybe because this mod was uploaded in 2015 and you have 1.31 GOG,
      So the mod isn't updated for your version.
  7. Clayman648
    Clayman648
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    • 2 kudos
    game won't launch with 3.1 gog
  8. Shad0wlife
    Shad0wlife
    • supporter
    • 8 kudos
    Creating a new main post to spread the word:

    I did a rewrite with the functions of this mod and more (DLC compatibility and extra features)! It is now available with the name:

    Ultimate Yrden Mod - Recast

    If you are interested in this mod, just look it up on the nexus!
  9. Shad0wlife
    Shad0wlife
    • supporter
    • 8 kudos
    Ok everyone!

    VEEERY good news: I managed to update this to 1.31!
    Didn't take as long as expected because I really like witcherscript.

    I will need to do some testing though. I would appreciate if you would assist with that
    I contacted the author about re-publishing this. Will report back when I have an answer.
    1. Godmezenger
      Godmezenger
      • supporter
      • 14 kudos
      Please do keep us up to date.
      I loved this mod. Also, Keep up the great work.
    2. zinane50@gmail.com
      [email protected]
      • supporter
      • 0 kudos
      Hasn't yet responded?
    3. Shad0wlife
      Shad0wlife
      • supporter
      • 8 kudos
      Sadly, no. But since I'm actually changing a lot of code to make the system how this works more basic and accessible by the player, I may arrive at a point where the mod contains as much of my work as OP's. If I go there, I might as well do a rewrite and give him credit for the idea. We'll see.
  10. PLYMIX
    PLYMIX
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    http://www.nexusmods.com/witcher3/mods/1982/?
    For those who understand in the mod! Let's see if it can help?
    1. RickThedope
      RickThedope
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      • 41 kudos
      You would need to know what patch this mod was for, author did not specify, i tried 1.21 and 1.22 into 1.31 and failed each time.
      In the end just gave up.
    2. mobbDTEO
      mobbDTEO
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      Actually, the patch version for this mod is 1.11
      ... and YES, it can be merged
    3. RickThedope
      RickThedope
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      • 41 kudos
      READ MY POST AGAIN.

      I know it can be merged, i have merged 100's of old mods and converted them into 1.31 BUT you need to know what version you are merging first.

      Btw, thanks for letting me know that it is 1.11, saves me time looking through files.

      Oh and btw, it is NOT 1.11, just checked.
    4. mobbDTEO
      mobbDTEO
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      hmm... that's odd... mine works just fine, beside the often reported lack of 'visual sign indicator' for the normal Yrden, or course. Ultimate works as intended and follows me around. Have no idea how to get the normal Yrden to show up on the ground, but it is working...
  11. iSagan
    iSagan
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    Dying for an update