it seems to have some unsolvable problem with other mod (this one "https://www.nexusmods.com/witcher3/mods/8595?tab=posts&BH=0") i dont think it can be fixed unless you delete those in the mod mentioned above " If you do not need changes regarding Aerondight, please delete the following files from the mod.
...\content\scripts\game\gui\_old\components\guiTooltipComponent.ws " didnt test it myself so i am just saying it incase you get the same problem so you can KNOW nowofc i did merge and it merged "succesfully" but game CANT start (might be only for me as i have many mods but unless i have those both at once game WORKS just fine
- Tool required: Notepad++, with the comparator plugin.- Rename each script of the mod, for example "playerwitcher.ws" into "MOD_playerwitcher.ws" - Then find the original and vanilla script of the game, should be inside "The Witcher 3 Wild Hunt GOTY\content\content0\scripts". Copy/past to the mod. - Now using Notepadd++, open both the same script, compare them and apply the edited mod code to the 4.04 script. Double check with the Next Gen Changelog if everything is correct. - Finally, remove renamed script and keep the edited script you made. Congrats! You update the mod by yourself!!
Hi I would like to try this mod as I recently downloaded the New complete edition, however I always encounter this error message.
Error [modholyswordaerondight]game\player\playerwitcher.ws(413): Could not find function 'GetToxicityOffset' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Is this something to do with my C++ missing application or there are other things to consider in order for this to be fixed.
Wait lol... Apologies for the inconvenience but I am removing my pastebin links for the time being. There are three versions of this mod and each one has slight differences to the scripts. Each of the three versions will need updates to these two scripts: damageManagerProcessor.ws - needs 4.01 update playerWitcher.ws - needs 4.01 update
r4player.ws doesn't need an update.
It might be best to wait for the author to make official updates. Besides which, I have hit my pastebin limit for today and I can't add any more new files. But if they're going to be a while with the updates, I'll try again later.
46 comments
i dont think it can be fixed unless you delete those in the mod mentioned above
" If you do not need changes regarding Aerondight, please delete the following files from the mod.
didnt test it myself so i am just saying it incase you get the same problem so you can KNOW nowofc i did merge and it merged "succesfully" but game CANT start (might be only for me as i have many mods but unless i have those both at once game WORKS just fine
Please Help Me... I cant understand this error ...
This mod require an update for the 4.03 version.
Here the changelog for help:
Scripts 4.02 vs 4.03
I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
Sorry, I won't update it until the creator reply to me or we got the final patch of the game.
- Then find the original and vanilla script of the game, should be inside "The Witcher 3 Wild Hunt GOTY\content\content0\scripts". Copy/past to the mod.
- Now using Notepadd++, open both the same script, compare them and apply the edited mod code to the 4.04 script. Double check with the Next Gen Changelog if everything is correct.
- Finally, remove renamed script and keep the edited script you made. Congrats! You update the mod by yourself!!
Btw, what blood mod are you using in those screenshots? I'm seeing really cool blood trails from the sword.
Error [modholyswordaerondight]game\player\playerwitcher.ws(413): Could not find function 'GetToxicityOffset'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Is this something to do with my C++ missing application or there are other things to consider in order for this to be fixed.
Thanks.
This mod need to update for the version 4.01.
Here the changelog Scripts 4.00(Hotfix2) vs 4.01 for help.
damageManagerProcessor.ws - needs 4.01 update
playerWitcher.ws - needs 4.01 update
r4player.ws doesn't need an update.
It might be best to wait for the author to make official updates. Besides which, I have hit my pastebin limit for today and I can't add any more new files. But if they're going to be a while with the updates, I'll try again later.
the aerondight level up sound,i think its really annoying