I have tested this mod with all Gwent Quests in the game, you can use this mod without any risks of breaking Gwent related quests..
This Mod is officially complete, I made some further edits in the script file. Now you can also play against BaW Npc's after purchasing all cards from the vendors without getting a duplicate card rewarded, instead you will get some random items like in the base game beating random players.
I'm using em together fine. You have to know how to really use merger though . Don't just "fix" the file . But add both rows in a way that adds all the lines (right click select "c's code" Right click add "b's" code. Also find ALL red lines (even ones it don't alert you to and add both lines at those "SRC: errors . They don't "need" to be fixed to "work" But doing them all and adding both sets of code (While preserving vanilla code" And you should be good . If you need a better explanation (Anyone) Msg me . Kinda thinking of making a video tutorial for merging "un-mergable" Sets. Just gotta pay attention and try to learn which should go first. Sometimes gotta edit lines manually so things go in the right "bracket" sets.
Let me know if anyone is interested. Only used the program a few hours . But it's the type of thing i'm good at,
This is what i ended up with . Since i did a lot of "by hand" editing I didn't finish the merge . But everything works great . https://ibb.co/M1YZs0N https://ibb.co/qnGtrtk
I can't figure out what I'm doing wrong. I have Gwent Redux installed, and this one. I merged them with no errors, but none of the merchants have any cards. I even uninstalled another merchant related mod, but it didn't work. I've spent about 7 hours trying to figure this out. I almost wish CDPred didn't change the game. I had all my mods working fine and was happy. I wish I could give you a reason or error code or something to tell you the issue, but I can't. Everything merged fine. I guess I'll go back to winning the damn cards, but some of those people play with such high decks I can never beat them with my lousy deck.
If you installed the mod correctly and the merged them without any issues as well then it should work, only other thing that comes to my mind what you could try is meditate and check the vendor again. If its still not working you must have done something wrong.
So i love the mod and everything works, except that i dont know how to get the "Serrit" Card, cant find anything on the internet about it, so its probaby a redux card, i couldnt buy it from the 2 vendors and the guide book also doesnt show its location, every other card i know how to get -> so i guess its a bug for me and wanted to ask, if there is a solution on how to get a missing card or if someone know how to get the "Serrit" card?
use this console command to get it: additem('gwint_card_impera_brigade2')
should you ever need to add another card there is a pdf file called "cards-info.pdf" in the gwent redux mod folder there you can check all the codes for the cards
Don't worry you won't get duplicates, once you buy the cards from other merchants the cards that you buy will get automatically removed from the inventory of the gwent card merchants.
facing a probleme where the installation went fine , mergin went great and all , merchants don't have the cards tho (both of them) running on next gen , any idea (doesn't seem to have conflicts or anything ) "Edit" found a fix , did't merge things correctly
You are welcome! Manual installation works, all of my 150+ mods that i currently have installed including this mod, I installed them manually you don't need mod merger, you only need script merger if you have a lot of mods installed using the same files!
Using W3EE here, I alert you guys that you HAVE to merge the Blungle Text to this mod work! Thanks Zsadik52, now can finaly play a faction that I never used (scoiatel) from the beggining of the campain!
Its alright just wanted to make sure what the cause is good to know though that the old gen version works! can't test it out myself since im on new gen ^^
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This Mod is officially complete, I made some further edits in the script file. Now you can also play against BaW Npc's after purchasing all cards from the vendors without getting a duplicate card rewarded, instead you will get some random items like in the base game beating random players.
The Two Gwent Stores (Complete Edition)
removeitem('Item Code')
just replace Item Code with the gwent card name here is a list of card codes.
Also find ALL red lines (even ones it don't alert you to and add both lines at those "SRC: errors . They don't "need" to be fixed to "work" But doing them all and adding both sets of code (While preserving vanilla code"
And you should be good .
If you need a better explanation (Anyone) Msg me . Kinda thinking of making a video tutorial for merging "un-mergable" Sets.
Just gotta pay attention and try to learn which should go first. Sometimes gotta edit lines manually so things go in the right "bracket" sets.
Let me know if anyone is interested. Only used the program a few hours . But it's the type of thing i'm good at,
This is what i ended up with . Since i did a lot of "by hand" editing I didn't finish the merge . But everything works great .
https://ibb.co/M1YZs0N
https://ibb.co/qnGtrtk
Ty for the mod :)
should you ever need to add another card there is a pdf file called "cards-info.pdf" in the gwent redux mod folder there you can check all the codes for the cards
"Edit" found a fix , did't merge things correctly
A quick note: trying to install via manual download will not work. The only way to get this to work is via Mod Manager / Script Merger.
Manual installation works, all of my 150+ mods that i currently have installed including this mod, I installed them manually you don't need mod merger, you only need script merger if you have a lot of mods installed using the same files!
Sadly I have a script error:
Error [mod0000_mergedfiles]game\quests\quest_function.ws(7230): syntax error, unexpected TOKEN_GET_PLAYER, expecting TOKEN_FUNCTION, near 'thePlayer'
Merging was no problem. Don't know what's wrong.