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zsadik52

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zsadik52

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36 comments

  1. zsadik52
    zsadik52
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    Check out my other mods

    All of my mods are still up to date
  2. zsadik52
    zsadik52
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    I would appreciate it if any of you could send me translations for the perk description
    ("The Bonus from all Places of Power lasts indefinitely.") in your language. Thank you!!
    Still missing translations: ar, hu, it, kr
  3. zsadik52
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    These are all changes so far

    Puppet - Ally duration before 3 seconds now 20 seconds. (scales with sign intensity)

    Piercing Cold - chances to freeze changed from 30% to 50% and force damaged increased from 1500 to 2500.

    Steady Shot - Crossbow bolts deal 25% 50% more damage.

    Gorged on Power - The bonus from a Place of Power lasts indefinitely for ALL Bonuses at the same time.

    Survival Instinct - Increases maximum Vitality by 15% 30%.

    Metabolic Control - Increases maximum Toxicity by 30 60 points.

    Strong Back - Maximum inventory weight is increased by 60 120.

    Deadly Precision - Increased the chance of killing from 1% to 5% (Level1) // from 2% to 10% (Level 2)

    Griffin School Techniques - Increases Sign intensity by 5% 10% and Stamina regeneration by 5% 10%.

    Bear School Techniques - Increases maximum Vitality by 5% 10% and strong attack damage by 5% 10%.
  4. saintjedi
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    outdated right?
    1. zsadik52
      zsadik52
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      no, all my mods are still up to date
  5. ajgdasfgdsf
    ajgdasfgdsf
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    This is crazy👍
  6. Purkachu
    Purkachu
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    Hello there,

    May I ask what kind of edit did you make for Puppet duration to scale with Sign Intensity? I compared the xml you edited versus vanilla and the only difference I could find is duration changed from 3 to 20 seconds.

    I hope you can spare a few moments to help clarify this. Thank you so very much!
    1. zsadik52
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      Hey,

      I didn't make any changes other than what you mentioned I changed it from 3 to 20 seconds that's it. The reason why I mention the fact that it scales with Sign Intensity is because some people might get confused as to why the duration of puppet increases for them during their playthroughs.

      TLDR: i made no changes to the scaling.

      If you got any more questions feel free to ask and thank you too!
  7. HorseKingHercules
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    Definitely getting this once I reinstall Witchers 3 again. I think Igni should also be improved/made stronger. 
    1. zsadik52
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      If you want something buffed, you can tell me specifically which perk/sign and how much higher the stats you want.
    2. kaito1516
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      Could it be possible to add a mod with the  puppet, piercing cold buff along with 50% stamina consumption instead of 25% and also increase the shock wave damage? Please? :3
    3. zsadik52
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      @kaito1516 you can use this mod alongside the puppet and piercing cold buff version of my mod. just make sure to use script merger.
  8. OasisInDesert
    OasisInDesert
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    Your mod saved Axii, bro! I can still remember that my "ally" won't even hit the foes more than 3 times in the vanilla version. Thanks for the work!
    1. Trygian546
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      Does it show for you in the character stats screen that the duration is at 20 seconds with this mod?  Because the duration seems unchanged for me, which I'm perplexed by.  I still have enough sign intensity to make it usable, but I'm trying to figure out why the duration isn't longer for me.
    2. zsadik52
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      @Trygian546 either you installed the mod not correctly or you are using another mod that uses the same files as my mod, in that case you have to use script merger!
    3. Trygian546
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      I have used script merger, and when just using the Puppet and Piercing Cold buff mod, I have no conflicts at all.  With the all-in-one buff mod here, I only have a single conflict with it, that being between this mod and Friendly Mediation in the game\gameplay\interactive\placeOfPowerEntity.ws file (which seems quite unrelated to Puppet), which automatically resolves anyways. 

      Since just the Puppet and Piercing Cold mod is a little old, I thought maybe it was just that it hadn't been updated for the most recent game version and that's why it wasn't working.  Since the all-in-one mod is updated, I thought maybe Puppet would work for me, but so far, no, it doesn't seem it's duration has been increased for me.  Does that part need any updating for the newest game version?
    4. zsadik52
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      All of the versions are up to date I am using the all in one version as well and its 100% working for me, if you install only my mod you will notice that its working there has to be some kind of conflict or a bad merge in your case..
    5. Trygian546
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      Hey, I know it's been awhile since I last posted, but I just wanted to thank you for being so responsive to my questions, I very much appreciate it!
  9. chando777
    chando777
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    Thank you for the mod ! Does this mod work with Restored Content - Additional Perks - Next-Gen ? 
    link : https://www.nexusmods.com/witcher3/mods/7273
    1. zsadik52
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      yes it should work, just check script merger for conflicts just in case.
    2. chando777
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      Thanks !!!!
  10. jass7877
    jass7877
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    hey man can you make mod only buffing signs with new game plus compatiable like aard knocks down and yrden does it jobs that meant to do with some enhancement to other sign i mean there other mods but merging result in conflicts. Thank you for this mod.
    1. zsadik52
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      not sure what you are trying to say, can you be a bit more specific ?
  11. sergeyivasenko
    sergeyivasenko
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    That was a terrible fast. Thanks!!!!! What you using to mod files? I was try bms, but it isnt work.
    1. zsadik52
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      Read the instructions again, I made them pretty clear.
  12. sergeyivasenko
    sergeyivasenko
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    Hi please increase the Acquired Tolerance to 2-3 please. The mod is good.
    1. zsadik52
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      Hi, I completed your request. I increased it from 0.5 to 2. Because its too op imo. I won't include it in my Buff Collection, I will upload it separately if you are using my main mod file just use script merger to merge both mods, dont worry it will merge automatically. 
      Also you will most likely have to use a Potion of Clearance to respec your skills otherwise it won't show the higher toxicity value.
  13. Adacho1331
    Adacho1331
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    Thanks for translation!
    1. zsadik52
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      No, thank you!!
  14. kantesta
    kantesta
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    If you can change the signs animation it can be eredin or other witcher signs animations.
    1. zsadik52
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      not sure what you mean by that