This is my personal mod of Primal Needs Next Gen: Primal Needs Next Gen NA - It completely removes all animations other than those essential to Primal Needs also removes Poo and Pee as I found those to be too silly, and it removes the Controls Hints UI for a cleaner screen, anyone who uses mods in general should already be familiar with the controls. You can use this and edit it as you please, and host it here if you like.
Thanks very much!I would love to test your files, I can't get the normal version to work. However, I'm pretty much a noob when it comes to manually installing mods... I move the first files into the appropriate folders, correct? And the last? Is there anything else I need to consider?
to fix the problem “” once the merge is done go to The Witcher 3 Wild Hunt GOTY\Mods\mod0000_MergedFiles\content\scripts\game\gui\menus open the file “meditationClockMenu.ws” you'll be looking for “locCode = GetCurrentTextLocCode(); m_fxSet24HRFormat.InvokeSelfOneArg(FlashArgBool(locCode != “EN”));
RegisterActions(); //modFriendlyMeditation end }” once found add a brace ‘}’ behind the existing one. which would be “locCode = GetCurrentTextLocCode(); m_fxSet24HRFormat.InvokeSelfOneArg(FlashArgBool(locCode != “EN”));
RegisterActions(); //modFriendlyMeditation end }}”
Installed it, merged files, game verified fine and launched but I see totally nothing from this mod working in my game, no hud, no way to change/disable things under 'Mods' category..Only thing I got it's "X days until Expiration time"added to food. Little shame wanted to use this(tried version from someone here with no pissing/pooping but I got errors and coudnt even launch game). I have latest version of game.
I discovered the original modder of Complete Animations wrote this on the mod page: "This mod is extracted out of my other mod called Primal Needs due to requests. Do NOT use this mod along with Primal Needs".
Error [mod0000_mergedfiles]game\gui\menus\meditationclockmenu.ws(498): Unexpected end of file found after '{' at line 11 Have friendly Meditation and this mod, choose in script merger primal needs, how you write.
Olá pessoal, podem me dizer se existe essa animação de deitar separadamente ou se existe uma maneira de fazer isso separadamente como usar na meditação
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Thanks very much!I would love to test your files, I can't get the normal version to work.
However, I'm pretty much a noob when it comes to manually installing mods...
I move the first files into the appropriate folders, correct?
And the last?
Is there anything else I need to consider?
I will test it my next pt.
Also, any news on an official no animation version?
Anyways, thanks for all the hard work :)
“locCode = GetCurrentTextLocCode();
m_fxSet24HRFormat.InvokeSelfOneArg(FlashArgBool(locCode != “EN”));
RegisterActions();
//modFriendlyMeditation end
}” once found add a brace ‘}’ behind the existing one.
which would be “locCode = GetCurrentTextLocCode();
m_fxSet24HRFormat.InvokeSelfOneArg(FlashArgBool(locCode != “EN”));
RegisterActions();
//modFriendlyMeditation end
}}”
Have friendly Meditation and this mod, choose in script merger primal needs, how you write.