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konyme

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konyme

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23 comments

  1. poa0
    poa0
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    Do the suggested levels using this mod automatically adjust to player's increased starting level when in New Game Plus?
    1. konyme
      konyme
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      Yes, they should. 
  2. Inpush
    Inpush
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    Does the mod work on version 4.04a redkit update 2?
    1. konyme
      konyme
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      Yes. 
  3. delular100
    delular100
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    The level isn't changed on the world map, when hovering over Skellige
    1. konyme
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      Destination: Skellige is still level 16 so that's why it's kept also on the map. Besides that, it'd require editing a Flash file and that's a pain in the butt and would create compatibility issues with many mods.
    2. ElementaryLewis
      ElementaryLewis
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      Alternative solution is using No Worldmap Levels.
      And if that mod conflict to another mod, use Community Patch - World Map instead.
  4. CPStalker
    CPStalker
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    Please correct the level of the main quest "The Play's The Thing". If the player has to finish level 12 quests before her, she can't be level 11. I suggest level 13 or 14.
  5. ElementaryLewis
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    What change in the 4.01 Hotfix patch that you have to update this mod?
    1. konyme
      konyme
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      Not in the hotfix but in 4.01. The added reward from Crach for killing Hammond.
    2. ElementaryLewis
      ElementaryLewis
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      Ah! I thought you already did.
  6. Necromanticus
    Necromanticus
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    Hello, Does it only affect the quest you listed or all of them? Thanks in advance for your response
    1. konyme
      konyme
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      Of course it affects only the listed quests. Otherwise I would write that it affects every quest in the game.
  7. Knighter1996
    Knighter1996
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    Hey, thanks for that great mod. I was looking for something like that.
    Could you maybe do another version, where Level Scaling for this quests is a bit harder?
    I  still do overlevel to much (maybe because I do really everything in that game).

    Looking forward to hearing from you.
    1. konyme
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      Sorry, I'm not planning to make another version. It looks like CDPR increased the threshold where you lose XP from 6+ levels to 10+ levels so it should be pretty hard to overlevel quests. And if you feel like the game is too easy, you can always turn on Enemy Scaling.
    2. Knighter1996
      Knighter1996
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      Thank u for your answer.
      I`m okay with it. Enemy scaling and death march is turned on every time. Maybe I´m to special ;-)
  8. Arath3l
    Arath3l
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    Hi konyme, thank you for updating this mod to next gen!

    Another quest I noticed, if you ever decide to dive back into this (though judging by the comment below, I understand if you don't):

    I noticed that the Velen Hidden Treasure Quest A Costly Mistake is slated for Level 18, whereas the one right next to it, Queen Zuleyka's Treasure, is Level 4. Whilst the drowners in the area for both quests can be as high as level 11, they're underwater, and so die in at most two crossbow hits even at level 4/5.

    I feel like they should be more in line with one another, consistency wise?
  9. Canticles416
    Canticles416
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    Hi konyme, thanks for your update, really appreciate your efforts and concerns. I'm doing my next gen new game and I sense that the level difference restrict may have changed somehow. From what I see, the quest title goes grey after around 9 levels now instead of 6 , both the upper limit and lower limit. I tested a lvl 10 secondary quest on character lvl 16 and got full xp(death match & upscaling on), but I didn't test fistfights and races so those remain unknown. 
    1. konyme
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      Hi, it looks like you're correct. I did a quick test with a main quest and I had to be 10 levels over it to get less XP. I didn't expect CDPR screwing with this thing too, that's why I created the mod in the same way like the one for old gen. And honestly, it was boring to redo this mod again and I probably don't plan to update it to take their change into account, sorry.
  10. fasteddieknyc
    fasteddieknyc
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    Thanks for the update. This is a great fit with Balanced Damage and Scaling.
    I