Error [modgearlevelscaling]game\player\playerwitcher.ws(5048): I dont know any 'EISPM_RadialMenuSlot3' Error [modgearlevelscaling]game\player\playerwitcher.ws(5063): I dont know any 'EISPM_RadialMenuSlot1' Error [modgearlevelscaling]game\player\playerwitcher.ws(5081): I dont know any 'EISPM_RadialMenuSlot4' Error [modgearlevelscaling]game\player\playerwitcher.ws(5095): I dont know any 'EISPM_RadialMenuSlot2' Error [modgearlevelscaling]game\player\playerwitcher.ws(11765): Could not find function 'DisableRadialMenuInput' Error [modgearlevelscaling]game\player\playerwitcher.ws(11783): Could not find function 'SetRadialPotionUpperTimer' Error [modgearlevelscaling]game\player\playerwitcher.ws(11789): Could not find function 'SetRadialPotionLowerTimer' Error [modgearlevelscaling]game\player\playerwitcher.ws(11830): I dont know any 'EISPM_RadialMenuSteelOil' Error [modgearlevelscaling]game\player\playerwitcher.ws(11835): I dont know any 'EISPM_RadialMenuSilverOil' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Can anyone help me? I've tried using script merger but it didn't work. Platform steam
worked for me once i dropped everything it lvl up to 98 cuz i was on lvl 98 but its started freezing the game after cutscenes or i pick anything new or old one dropped on ground im on old gen downloaded the old gen version
still not working for me- i did have to use script merger not sure if that broke somthing or would cause the issue?... but followed the instructions- fast travelled - dropped the item picked it back up- fast traveled again- nothin
I had the problem that I did all the steps, but it still would not work.
Solution was:
Add the line "modGearLevelScaling.xml;" not only to the dx12 file but to the dx11 config file as well. This fixed it for me. (even if I run the game exclusively in dx12)
has ANYONE who is complaining that the mod doesn't work actually enabled it in the settings?
go to TW3 root folder > bin > config > r4game > user_config_matrix > pc > dx12filelist and add modGearLevelScaling.xml; to the bottom and then enable it in game.
installed it per instructions- not hard at all- used my script merger tool said there was a conflict so i let it ..yk do its thing. went into game - dropped the sword, picked it up - fast travelled , didnt work..dropped it again and picked it up..still nothing..any help would really cool..i hate having to hit a normal human bandit 8 times when im supposed to be a super human witcher lol..3 times max IMO..so yeah need a way to beef up my gear pls
548 comments
Error [modgearlevelscaling]game\player\playerwitcher.ws(5048): I dont know any 'EISPM_RadialMenuSlot3'
Error [modgearlevelscaling]game\player\playerwitcher.ws(5063): I dont know any 'EISPM_RadialMenuSlot1'
Error [modgearlevelscaling]game\player\playerwitcher.ws(5081): I dont know any 'EISPM_RadialMenuSlot4'
Error [modgearlevelscaling]game\player\playerwitcher.ws(5095): I dont know any 'EISPM_RadialMenuSlot2'
Error [modgearlevelscaling]game\player\playerwitcher.ws(11765): Could not find function 'DisableRadialMenuInput'
Error [modgearlevelscaling]game\player\playerwitcher.ws(11783): Could not find function 'SetRadialPotionUpperTimer'
Error [modgearlevelscaling]game\player\playerwitcher.ws(11789): Could not find function 'SetRadialPotionLowerTimer'
Error [modgearlevelscaling]game\player\playerwitcher.ws(11830): I dont know any 'EISPM_RadialMenuSteelOil'
Error [modgearlevelscaling]game\player\playerwitcher.ws(11835): I dont know any 'EISPM_RadialMenuSilverOil'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Can anyone help me? I've tried using script merger but it didn't work. Platform steam
Can it work with items from DLC, such as the one added with Mod DLC armor and sword?
Solution was:
Add the line "modGearLevelScaling.xml;" not only to the dx12 file but to the dx11 config file as well.
This fixed it for me. (even if I run the game exclusively in dx12)
go to TW3 root folder > bin > config > r4game > user_config_matrix > pc > dx12filelist and add modGearLevelScaling.xml; to the bottom and then enable it in game.