I would greatly appreciate if you could share your edited damageManagerProcessor.ws or if you could be more specific on where you added the line : (else theGame.VibrateControllerLight();)under the light attack Thanks
Hi guys, (NG-Gog version) I have an issue : when I choose option B, the game starts but I have the same vibration effects as in vanilla, and when I choose option C, I get this error :
Witcher 3 on pc has only adaptive triggers. Not haptic feedback. I would love a mod, that would add it or mod, that would allow to configure standard vibrations. I would prefer it only for clues or with less strength in combat
All DSX does it send normal vibrations to haptic listeners , has nothing to do with actual haptic this game has.
On PS5 when you ride a horse , each horses step is felt as a separate haptic response and its remarkable experience. one that cannot be made or changed with mere scripts.
Please don't ask this question. It's an overhaul mod so obviously not everything works on this mod. All I can advise is to try, and then let us confirm it is W3EE compatible.
Answer for anyone interested : it doesn't. At least not fully. Heavy attacks don't cause vibration. So the only way to make it work when using W3EE is to use "E3 Vibration" mod code, which is identical but written in a more neutral space in the file which allows better compatibility. But you need to port E3 vibration yourself for it to be compatible with latest game version.
Thank you for this mod. It makes combat more immersive. I would rather if game supported haptic feedback, but what can you do. It works nicely on my xbox controller.. On dualsense controller vibrations are too strong both with and without mod though.
Hi! I just started playing the game, and looked up if this mod existed and downloaded it but it dosen't seem to be working. I have no other mods, I've tried installling manually, with vortex and with the mod manager. I've tried both my xbox one and ps5 controller but no luck. Any solutions?
After some testing and many attempt, I decided to archive the updated files and restore the previous version instead. I have no idea why it doesn't work, it should be in theory. Thank you Themasterof007 for the report.
I'll give advice that apply everywhere when you're facing a problem and seek help. Don't only say "I have problem" or "it's not working". Give all details you have!
In such, you have to answer those questions: - Are you on Classic 1.32 or Next Gen 4.04? - What errors do you have? - Which mods did you use? - Did you merge all scripts and bundled text? - Did you mod all by yourself or you follow a guide? (Don't say Sinitar) - Did you install mod manually, with Witcher 3 Mod Manager, or with Vortex? - Did you use Vortex Collection? (If yes, we can't help) As anticipated tip, if you are on Next Gen 4.04. Make sure all mods have been confirmed to work on 4.04. Should either be say "4.04" in the description or was updated since 19th July 2023.
173 comments
You can safely use this mod.
so i add (else theGame.VibrateControllerLight();)under the light attack,
now it works on whirl。
Thanks
I have an issue : when I choose option B, the game starts but I have the same vibration effects as in vanilla, and when I choose option C, I get this error :
Here is the conflict :
Thanks !
Don't try random select if you don't understand those.
Best you ask help so people will tell you the solution.
Haptic feedbackis already implemented in the PC version, but it only works by connecting your ps5 controller via usbedit: my bad, adaptive triggers*
On PS5 when you ride a horse , each horses step is felt as a separate haptic response and its remarkable experience.
one that cannot be made or changed with mere scripts.
我可能不会说普通话,但我真的很感谢你的评论(或者至少谷歌翻译告诉我你说的),我很高兴你喜欢这个模组。
All I can advise is to try, and then let us confirm it is W3EE compatible.
(I have the steam version of the game)
Thank you Themasterof007 for the report.
Don't only say "I have problem" or "it's not working". Give all details you have!
In such, you have to answer those questions:
- Are you on Classic 1.32 or Next Gen 4.04?
- What errors do you have?
- Which mods did you use?
- Did you merge all scripts and bundled text?
- Did you mod all by yourself or you follow a guide? (Don't say Sinitar)
- Did you install mod manually, with Witcher 3 Mod Manager, or with Vortex?
- Did you use Vortex Collection? (If yes, we can't help)
As anticipated tip, if you are on Next Gen 4.04. Make sure all mods have been confirmed to work on 4.04. Should either be say "4.04" in the description or was updated since 19th July 2023.