There has to be a way to script an "if" statement which differentiates between unarmed combat and armed combat, or whether geralt has a weapon equipped or not. If the game is able to forbid you from equipping a weapon during specific combat sequences, then it must know the difference. Find the var and use it.
I also did not expect a bit that in the White Garden with your mod I would one-shot griffins at the maximum difficulty level))))) Please fix this, people are waiting that this mod only fixes fistfights)
23 comments
apply oil issue.
This mod need to update for the version 4.01.
Here the changelog Scripts 4.00(Hotfix2) vs 4.01 for help.
That's true, the vanilla way is hard to understand...