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mintor94

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mintor94

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39 comments

  1. jcleloir
    jcleloir
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    excellent.....mercis
  2. spinningeye
    spinningeye
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    When I installed `modSlowerGameTime4Hours` from `4 Hours-7292-1-0-1671373565.7z` in to my Witcher 3 v1.03 mods directory, used Script Merger to auto-resolve the conflict between this mod and modQuickSlots, and started the game, I got these errors:

    Spoiler:  
    Show

    Error [mod0000_mergedfiles]game\r4game.ws(16): Property 'comboStatus' does not exist in struct 'SSavegameInfo'. Not imported.
    Error [mod0000_mergedfiles]game\r4game.ws(306): Unknown type 'CR4PhotomodeEffects' for property '__ret'.

    Warning [mod0000_mergedfiles]game\r4game.ws(90): Native function 'SetTriggerEffect' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(91): Native function 'ClearTriggerEffect' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(92): Native function 'HapticStart' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(294): Native function 'IsExpansionPackMenuSupported' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(295): Native function 'DisplayStoreExpansionPack' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(296): Native function 'TryDownloadExpansionPack' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(306): Native function 'GetPhotomodeEffects' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(307): Native function 'GetPhotomodeCamera' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(308): Native function 'TakeScreenshot' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(310): Native function 'GetDriveType' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(312): Native function 'PauseGameplayFx' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(499): Native function 'GetGalaxyPf' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(500): Native function 'UsesRedLauncher' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(558): Native function 'IsGalaxyUserSignedIn' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(559): Native function 'HasInternetConnection' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(565): Native function 'DebugFirstLaunch' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(567): Native function 'DebugForceCrash' was not exported from class 'CR4Game' in C++ code.
    Warning [mod0000_mergedfiles]game\r4game.ws(2508): Native function 'WritePGO' was not exported from class 'CR4Game' in C++ code.
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    1. ElementaryLewis
      ElementaryLewis
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      Once again. You're playing on Classic 1.32, so you can't use Next Gen mods there.
      Please search similar mod but made right before 15th December 2022., which is the date Next Gen was released.
    2. spinningeye
      spinningeye
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      Thank you.  I'll do that.  Sorry for the false alarm.
  3. ole12345
    ole12345
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    Hello thank you for posting the mod. So I am unable to find the original "r4Game.ws" file anymore. Its not in the game files. Any idea of how can I fix this?
  4. Cheezyy
    Cheezyy
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    Four versions for NextGen v4.04

    https://mega.nz/file/0bA3XCgI#W9jqaivHko0Hje5U6yiWuZmJPjfjODWvkh0xgdJDK-8

    (2h, 3h, 4h, 6h)
    1. MeveOfLyriaa
      MeveOfLyriaa
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      • 51 kudos
      Can you do this in real time, at 12 and 24 hours?
  5. DaveSheyd
    DaveSheyd
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    • 2 kudos
    Add please 2h version
    1. mintor94
      mintor94
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      • 6 kudos
      Here you go. Are you even gonna notice the difference vs vanilla?
    2. DaveSheyd
      DaveSheyd
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      Yes. 12 in-game hours last 1 hour. It seems to be. However, thank you so much.
    3. работает на 1.32?
    4. DaveSheyd
      DaveSheyd
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      • 2 kudos
      Не знаю, не пробовал.
  6. Neferata13
    Neferata13
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    • 5 kudos
    Hi
    Does this need updating at all? Only asking as I'm unable to play my save but unsure which mod is causing the issue
    1. Tommysonic5
      Tommysonic5
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      Edit: Deleted
    2. ElementaryLewis
      ElementaryLewis
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      Sorry Tommy, just because a mod work fine doesn't mean no update is needed.
      You take the risk, by using the mod, to revert some 4.03 patch change into 4.02: having merge issue; error compilation, or worse... break the game without knowing.

      My advise is either wait the authour (or someone) update this mod. Or update by yourself by just compared to the vanilla script.
    3. Tommysonic5
      Tommysonic5
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      That's okay ElementaryLewis, I was just responding with my experience that the mod wouldn't prevent continuing a save on 4.03.
      By the way, there is such a small handful of lines changed from 4.02 to 4.03 to the only file edited by this mod (r4game.ws) and none of the lines interact with the change made by this mod. 
      removed lines:
      thePlayer.RemoveAllNonAutoBuffs( , true );added lines:
      thePlayer.RemoveAllBuffsOfType( EET_Burning ); 
      thePlayer.RemoveAllBuffsOfType( EET_Frozen );
      thePlayer.RemoveAllBuffsOfType( EET_Bleeding );
      thePlayer.RemoveAllBuffsOfType( EET_SlowdownFrost );
      thePlayer.RemoveAllBuffsOfType( EET_Slowdown );
      So anyone could just manually remove/add these lines from the mod's r4game.ws, right?
  7. ElementaryLewis
    ElementaryLewis
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    Hello mintor94
    This mod require an update for the 4.03 version.
    Here the changelog for help:
    Scripts 4.02 vs 4.03 

    I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
  8. 1.32??
  9. drmandolin
    drmandolin
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    This is surprisingly awesome - can stretch out those sunsets (or other cool weather effects) especially when used with the DarkerNights mod, to great extent. Thanks!
  10. Madrok7
    Madrok7
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    • 1 kudos
    Tried everything to get this mod to work! Put the mod in my mod folder and nothing. Changed the value in r4game.ws and saved them but nothing, time still goes by as normal. Any ideas?

    NM... I had other mods using the r4game.ws file that were conflicting with it.