Slightly confused does this just unlock all skills? Or does it enable all skills to work with out equipping them into slots? *edit appears to let you use all unlocked skills with out having to equip them. Thank you for MOD!
instructions unclear, "SetToxicityOffset(0.9);" is missing in the 'after' example, but the instructions are to move a line of code, not delete, and even if it were so, it doesn't highlight "SetToxicityOffset(0.9);". it highlights "public function GetToxicityOffset() : float { return toxicityOffset;"? explicitly, what needs to be done? the imger link doesn't seem to provide sufficient information without more context.
Mod works great for me. I have another mod that removes the Skills restrictions so had to run script merger and that was it. Thanks for sharing Bao, MUCH appreciated!
This would help me too. I think the mod was working before, mostly because I observed my weight limit go up when adding that skill. Since then, I added that mod and this one no longer seem to be working - the alternative modes for signs are not working.
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*edit appears to let you use all unlocked skills with out having to equip them. Thank you for MOD!
That's precisely what I was looking for! Neat!
thank you
I found a fix for the "GetToxicityOffset" issue if you need.
Please update your mod with this new script change!
{
return toxicityOffset;"?
explicitly, what needs to be done? the imger link doesn't seem to provide sufficient information without more context.
?