Just like to ask if I can edit the multipliers in notepad app and save it like that, and then upload the mod into my mod file? I actually try this method but doesn't work.
Strange .... this is not a complaint because it is easy to fix ..... but in my modded game a multiplier of 0.65 actually makes the vendor give more money for an item than it costs to buy. A value of 0.30 works best for my game.
Well I just added the same mod, and it was literally one of the simplest I've altered in my run so far?
There are only even 2 lines of actual code that include any numbers to change... and they're directly beneath commented-out sections describing what you change and how those variables work.
Honestly man, I think its a you issue or you're having a bad day. Those instructions are as simple and clear as it gets around here among the endless sea of files people can't even be assed to describe and the opposite extreme--esoteric crap bloated with useless options for the mere sake of it and all identified with vague labels only the creator could distinguish the meaning from and differentiate from one another.
0.5 is the default value? On a quick check you get less than 1:10th. Dried fish costs 33 orens and sells at 3, boosting the difference to 0.65 would be a huge bump.
Emerald dust costs 641 and sells for 70, so it depends on the merchants preference but still far below 1:2
38 comments
Just like to ask if I can edit the multipliers in notepad app and save it like that, and then upload the mod into my mod file? I actually try this method but doesn't work.
Just a mod conflict .... fixed
It literally took me 3 readings to actually see the values that needs to be changed within the comments
Its line 15 and 19 people where you need to make the value change!
There are only even 2 lines of actual code that include any numbers to change... and they're directly beneath commented-out sections describing what you change and how those variables work.
Honestly man, I think its a you issue or you're having a bad day. Those instructions are as simple and clear as it gets around here among the endless sea of files people can't even be assed to describe and the opposite extreme--esoteric crap bloated with useless options for the mere sake of it and all identified with vague labels only the creator could distinguish the meaning from and differentiate from one another.
Hello BeHa64
This mod require an update for the 4.03 version.
Here the changelog for help:
Scripts 4.02 vs 4.03
I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
Emerald dust costs 641 and sells for 70, so it depends on the merchants preference but still far below 1:2