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BeHa64

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38 comments

  1. Redcolt34
    Redcolt34
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    the seller's money does not change, can you help?
    1. Tebc
      Tebc
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      sorry to be that b!tch but IN DESCRIPTION it said it only works with vendors you didn't already interact
  2. wildespace
    wildespace
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    The mod works nicely for me. 0.65% selling to vendors, as described. The mod applied even to the traders I already traded with.
  3. Amir20
    Amir20
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    Hi,

    Just like to ask if I can edit the multipliers in notepad app and save it like that, and then upload the mod into my mod file? I actually try this method but doesn't work. 
  4. Sirandar888
    Sirandar888
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    Strange .... this is not a complaint because it is easy to fix ..... but in my modded game a multiplier of 0.65 actually makes the vendor give more money for an item than it costs to buy.  A value of 0.30 works best for my game.

    Just a mod conflict .... fixed
  5. Nematsu
    Nematsu
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    Please make the comments and the actual code more clear in the file.

    It literally took me 3 readings to actually see the values that needs to be changed within the comments

    Its line 15 and 19 people where you need to make the value change!
    1. dragonzorta
      dragonzorta
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      Well I just added the same mod, and it was literally one of the simplest I've altered in my run so far?

      There are only even 2 lines of actual code that include any numbers to change... and they're directly beneath commented-out sections describing what you change and how those variables work. 

      Honestly man, I think its a you issue or you're having a bad day. Those instructions are as simple and clear as it gets around here among the endless sea of files people can't even be assed to describe and the opposite extreme--esoteric crap bloated with useless options for the mere sake of it and all identified with vague labels only the creator could distinguish the meaning from and differentiate from one another.
  6. saurosussa
    saurosussa
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    could post an image showing how to configure only the money that the merchant carries being "infinite". I don't know how to set this up! 
  7. ghtjdgud1
    ghtjdgud1
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    Can I use it with the Lower Friendly Economy mod? https://www.nexusmods.com/witcher3/mods/7691
  8. ElementaryLewis
    ElementaryLewis
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    [EDIT] Thanks for the update.
    Hello 
    BeHa64
    This mod require an update for the 4.03 version.
    Here the changelog for help:
    Scripts 4.02 vs 4.03 

    I can offer my assistance to update this mod and share to you in Direct Message (No DP %, just my name in the description).
    1. BeHa64
      BeHa64
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      The mod has been updated to address this issues, thank you for noticing and offering your assistance nonetheless.
  9. Barleyman
    Barleyman
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    0.5 is the default value? On a quick check you get less than 1:10th. Dried fish costs 33 orens and sells at 3, boosting the difference to 0.65 would be a huge bump. 

    Emerald dust costs 641 and sells for 70, so it depends on the merchants preference but still far below 1:2
  10. JOMSSS
    JOMSSS
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    q下,怎么修改商人的资金