The ghost mode one doesn't work for me: Error [modcraftwithkits_gm]game\gameplay\crafting\craftingmanager.ws(210): Unable to convert from '&SCraftingSchematic' to 'CName' Error [modcraftwithkits_gm]game\gameplay\crafting\craftingmanager.ws(210): With parameter 'craftedItemName' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Can you still craft grandmaster stuff with the vanilla?
Edit: Opened craftingmanager.ws in Notepad++ and in line 210 I changed return craftMasterComp.CalculateCostOfCrafting( schem ); to return craftMasterComp.CalculateCostOfCrafting( schem.craftedItemName );
and deleted line 211 since its the same just commented out //return craftMasterComp.CalculateCostOfCrafting( schem.craftedItemName );
I love this mod! I always felt Craft anywhere mods were making things a little bit too easy but that having to travel to craft some little things was taking much time, but this is one of the best convenience but balanced mods I didn't think of, thank you!
Absolutely, I've been assembling my immersive realistic lore-friendly installation with many mods of that kind and I love this, it added something more I didn't know I needed until now. I endorsed it, thank you again:)
21 comments
Error [modcraftwithkits_gm]game\gameplay\crafting\craftingmanager.ws(210): Unable to convert from '&SCraftingSchematic' to 'CName'
Error [modcraftwithkits_gm]game\gameplay\crafting\craftingmanager.ws(210): With parameter 'craftedItemName'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Can you still craft grandmaster stuff with the vanilla?
And with the vanilla version you can't craft grandmaster gears.
Edit:
Opened craftingmanager.ws in Notepad++ and in line 210 I changed
return craftMasterComp.CalculateCostOfCrafting( schem );
to
return craftMasterComp.CalculateCostOfCrafting( schem.craftedItemName );
and deleted line 211 since its the same just commented out
//return craftMasterComp.CalculateCostOfCrafting( schem.craftedItemName );
Tested on the Grandmaster Viper set and worked.
I would like to inform you that your fantastic mod does not work on 4.00, sir.
Appreciate it if you could update your fabulous mod to the NG version.
Thank you so much.
Such a balanced qol change, I would not have even thought of!