Sadly i can't get the hair to work, I have got your NPCs pack and even tried to set the hair mod with higher priority but sadly nothing changes. Any advices?
you likely have another mod, tht conflicts with her hairmod, anythign that affects meshes may cause it but there's no real way to tell for an external person...
a good solution would be to just rename the hairmod to something like __00000_modname, so that it would stay on top
it depends on the hairmesh. if it's visibly different, it's better to use the second one, if it's similar to her OG style, then no. Best way is to try them out and find out.
I wanted to use this mod but i could not notice any difference from the vanilla in my game. I put the files under /mods but for some reason it looks nothing like the images in the mod's page... Am i doing something wrong?
mod description is artwork, it's not an ingame picture it's a painting from gwent artists xd
For pics i used the NVIDIA camera with Ambient occlusion filters and reduced FOV. All closeup pictures require reduced FOV, or the face will be deformed at default fov.
My game uses the lighting mods linked in the description. Some of them are Nextgen + vanilla + Torch Nextgen has a lot more options for graphic quality.
in any case light sources and location do matter. if you face a light even IRL you look better.
there's no hair included in the mod. that version simple covers the baldspot on her hairline, if you have other mods giving her a different hairstyle. A few examples of modded keira hairs are from these mods: https://www.nexusmods.com/witcher3/mods/2929?tab=images https://www.nexusmods.com/witcher3/mods/3553
It's mostly a support file for advanced users who know how to mess around with mods, unpack and merge content, or for people bothered by her bald hairline on the top of her head.
36 comments
Roche
Fringilla
Philippa
Iris
Ciri
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To do:
Syanna
Anna
Corinne
Cerys
a good solution would be to just rename the hairmod to something like __00000_modname, so that it would stay on top
Best way is to try them out and find out.
(No make-up mod, no nothing. Just this mod here.!)
However the mod does not change the ingame lighting.
You'll need to install a lighting mod if you want different lighting.
A reshade is most recommended too.
For pics i used the NVIDIA camera with Ambient occlusion filters and reduced FOV.
All closeup pictures require reduced FOV, or the face will be deformed at default fov.
My game uses the lighting mods linked in the description.
Some of them are Nextgen + vanilla + Torch
Nextgen has a lot more options for graphic quality.
in any case light sources and location do matter. if you face a light even IRL you look better.
A few examples of modded keira hairs are from these mods:
https://www.nexusmods.com/witcher3/mods/2929?tab=images
https://www.nexusmods.com/witcher3/mods/3553
It's mostly a support file for advanced users who know how to mess around with mods, unpack and merge content, or for people bothered by her bald hairline on the top of her head.