The colour is still subject to change (slightly).
Many thanks to RitaLaux-Antille for modifying the head textures and for giving lots of helpful input.
Installation notes:
This mod conflicts with other mods that either change Triss' hair mesh or head textures. To resolve these conflicts create or modify the 'mods.settings' configuration file in '<user profile>\Documents\The Witcher 3\' and prioritize the mods accordingly.
For example, modHairLodMainNpc (http://www.nexusmods.com/witcher3/mods/504/?) will replace the LOD distances of all main NPCs, but due to its higher priority (lower numbers mean a higher priority; range from 0 to 9999), modTrissHairAuburn will take precedence over modHairLodMainNpc when replacing Triss' conflicting hair mesh.
[modHairLodMainNpc]
Enabled=1
Priority=200
[modTrissHairAuburn]
Enabled=1
Priority=100
Changelog:
v0.2a
- alternative version with low-res LODs disabled
v0.2
- all LODs done
- hooded appearance done
- head textures added
v0.1
- only the closest LOD mesh (out of three) has been recoloured so far
- the closest LOD mesh will appear instead of the other two to avoid visual glitches
- while Triss is wearing her hood the red hair mesh still appears