6th April 2023: Renamed the main NextGen files to mod_LQCCRNextGen and mod_LQCCRNextGenAlt respectively and updated them for game version 4.0.2. These versions are also 100% compatible with the Brothers in Arms Bug Fix mod v.8.2.
Version 4.0.1
27th Feb 2023: Removed Novigrad Guard color fix, as it is no longer required with v4.0.1.
Version 4.0.0
28 Dec 2022: Added dedicated Next-Gen versions of this mod.
Version 1.05
30 Aug 2022: Added an overlooked Beauclair boy at a point of interest in Toussaint. Before this fix, he would have appeared all red.
24 Sep: Added an experimental trimmed down version of the original mod under Optional Files. This alternative version is as of yet untested and is uploaded for bug-testing purposes only. It removes all 'base files' from the original mod. Things to check: 1) Does the game in fact use the HQ characters throughout the game for all community characters, including in cutscenes. 2) Are there any colour definition issues. 3) Does the performance improve (less t-posing etc.).
7th Nov 2022: Added mod0_LQCCR_NftP_CompatibilityPatch, a compatibility patch for Names from the Path. Put in a higher priority than LQCCR, as well as NotP.
Version 1.04
14th August 2022: Updated this mod to make it fully compatible with BiA Bug Fix mod v.7.0.6.
Version 1.03
9th Aug 2022: Added a fix by MerseyRockoff, that reduces the duplication of the same community character in the Pyres of Novigrad cutscene and randomizes some of the character models used in that scene. Every time you load that cutscene, you should see different appearances for some of characters in the crowd. Also fixed a missing colour definition for a quest-related community beggar in Novigrad.
Version 1.02
8th Aug 2022: Fixed missing colour definitions for another two community citizens in BaW.
Version 1.01
7th Aug 2022: Fixed missing colour definitions for a community citizen/bon vivant NPC, as well as a community merchant NPC - both in BaW.