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bfra82

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bfra82

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31 comments

  1. Votislav
    Votislav
    • member
    • 28 kudos
    what's the difference between this mod and environment calibration?
    1. bfra82
      bfra82
      • member
      • 10 kudos
      Environment Calibration removed all color tinting and saturation as well as normalising brightness values (sometimes fog values..? It's the 4th value after Red Green Blue). It also lowered red values and boosted blue values of the sun color to make the sunlight more white than yellow. My mod does this as well during the day just not as much but with my mod I've left the moon color the same as vanilla.
    2. Amonny
      Amonny
      • member
      • 0 kudos
      Will these two mods work together or there will be too many conflicts?
  2. huyang1995
    huyang1995
    • member
    • 0 kudos
    Is it compatible with Next-Gen ?
    1. RickThedope
      RickThedope
      • BANNED
      • 42 kudos
      Yes, it works perfect for the non RT version dx11, makes the lighting a lot more natural, and the flora much greener....did not test it on dx12.
      This is probably the only light related mod that works on Nex Gen so far.
    2. RickThedope
      RickThedope
      • BANNED
      • 42 kudos
      sry, double post
    3. DZTYX
      DZTYX
      • member
      • 0 kudos
      how to apply it with dx12?
    4. bfra82
      bfra82
      • member
      • 10 kudos
      It wasn't made with next gen in mind but it is reported to work with DX11 like RickThedope says. I personally don't use it in next-gen though. Either I've gone blind to it or CDPR has reduced the yellow tint themselves for next gen. It still seems quite saturated but the saturation doesn't seem to pick out the yellow sunlight as much. I've only played it briefly on my good desktop monitor though. I've been playing on Steam Deck mostly which doesn't have the fanciest screen so perhaps the saturation works well there..? Who knows! I don't plan to update the mod.
    5. Wolke7
      Wolke7
      • member
      • 1 kudos
      Hello, I play Next Gen with DX12 - there is still much yellow. Does it make a difference for the mod whether you us DX11 or DX12?
  3. faizan69
    faizan69
    • member
    • 0 kudos
    can i not use this for version 1.31 ?
    1. bfra82
      bfra82
      • member
      • 10 kudos
      You can, yes. The only difference between v1.31 and v1.32 is an updated translation I believe. If a mod says it's for v1.32 it can be used in v1.31 and vice versa.
  4. qq741040291
    qq741040291
    • premium
    • 0 kudos
    is it compatible with other lighting mod? such as STLM
  5. GitGud626
    GitGud626
    • member
    • 0 kudos
    Damn,this mod bring my PC to knee,i cant have stable 60 FPS with this mod on sadly,gotta find a reshade i guess..
  6. neverth1nk
    neverth1nk
    • member
    • 0 kudos
    what i was looking for, thanks!
  7. Wreck3rr
    Wreck3rr
    • member
    • 1 kudos
    Great Mod! Thank You!
  8. RickThedope
    RickThedope
    • BANNED
    • 42 kudos
    My God this mod is SO UNDERRATED!, it works perfect in Next Gen and makes the lighting so much nicer everywhere with ZERO fps drop.
  9. XceonSenya
    XceonSenya
    • member
    • 0 kudos
    could anyone tell me what priority should I set between willyNG and this mod
  10. Vonum
    Vonum
    • premium
    • 20 kudos
    Would it be possible to request a no fog version?