Quick modding question. I implement the fix to a lightning mod through Wolvenkit. But one of the difference is: ?[Vanilla/Lightning mod] absolutePath (String) : E:\Main.Lava\r4data\... ?[Midninght Fix] absolutePath (String) : E:\R4.Vanilla\r4data\...
ElementaryLewis Would you be kind enough to explain how you managed to include the fix into a custom lighting mod? I opened the file in wolvenkit but there are hundreds of different lines and I've no idea what to copy - paste into my lighting mod.
One useful tool Wolvenkit have is to convert the game file into text format. All you need is you extract the mod file, then find the exact same but vanilla file (drop this as DLC). Convert them as text format and compare them (by using Notepad++ compare plugin, or with text compare online).
There is only one problem now.. How do I convert them back to w2w? It seems like the text converter only works in one way as it says that it does not accept txt or any other non witcher related files.. And google seems to be empty unless I am missing something in wolvenkit.
However, I also use PLM 7 and there is a conflict in script merger with prolog_village.w2w betwenn both mods. Which one should get priority, this mod or PLM 7?
32 comments
does it work with NG update? or was it fixed in Vanilla?
There is a similar bug in Toussaint (morning I think) you can fix it too?
If you don't make a patch, can you explain me how to do it?
https://www.nexusmods.com/witcher3/mods/3161?tab=files
Why everyone and their mother like darker night so much...
I implement the fix to a lightning mod through Wolvenkit. But one of the difference is:
?[Vanilla/Lightning mod] absolutePath (String) : E:\Main.Lava\r4data\...
?[Midninght Fix] absolutePath (String) : E:\R4.Vanilla\r4data\...
What does this change?
[EDIT] The entire edit works. I leave it like that.
All you need is you extract the mod file, then find the exact same but vanilla file (drop this as DLC). Convert them as text format and compare them (by using Notepad++ compare plugin, or with text compare online).
Once you find what you need to change, you can open the game file in WolvenKit and go the the corresponding Chunk section.
However, I also use PLM 7 and there is a conflict in script merger with prolog_village.w2w betwenn both mods. Which one should get priority, this mod or PLM 7?
So either you put WO Midnight fix and lose PLM 7 lightning only in White Orchard.
Or uninstall WO Midnight fix.